Forum Discussion
8 years ago
Wrote a complete guide on how to go forth and roam around 20-50 in arena, guess peepz don't want competitive players. Here's what i saved. lmao.
level 1
From the very beginning you should gear up the toons you start out with, but don't farm shards for the lesser ones. You should rather farm shards for those you intend to switch in. I tried to minimize the effort on the toons i knew would fall off mid game. That's when protection comes up and strong team synergies which outplays the starting toons. I spent sim tickets on hard nodes and when farming gear that I needed 5 or more of. Also spent sim tickets on cantina nodes in bulk. When i ocassionally ran out of sim tickets I bought some more in from shipments. Doesn't cost much crystals if you do okey in arena.
Starting toons:
Jedi Consular - farm Jedi Consular is great in gw and can keep up in arena to about when protection comes up. He's one of the easiest to gear and one of the first to get to gear viii. He falls off when most toons can get to gear viii
Royal Guard - farm one of the strongest tanks in the game, fast farmed, high drop rate in bronzium. The self-healing unique, auto taunt and basic attack with stun and speed down can really do wonders in gw. In the rancor raids he's used for fail proof in a teebo squad with the auto taunt and his speed down is really effective on the rancor.
Luke Skywalker - don't farm Great dps, but easily countered and too simple kit, stopped at level 50, 3*, gear v
Talia - don't farm Good early game healer before protection, stopped at level 41, 3*, gear iv. Can be viable some further.
Clone Wars Chewbacca - don't farm Sustainable tank, ok(+) in gw. Chewbacca is too slow and his kit is way too simple, stopped at level 31, 4*, gear iii
Ewok Scout - don't farm ok damage, simple kit, level 18, gear i
Clone Sergeant - put on hold good damage, turn meter manipulator, ok kit, level 18 gear i. Will develop once i start working on my clones for aat.
IG-86 - put on hold amazing dps with great assist, is really strong early on in the game, but I would rather recommend to focus on mid/late game goals. Early game is short. Droids are good in the raids and maybe with a general Grievous rework(?) they will become more viable again throughout.
level 1
From the very beginning you should gear up the toons you start out with, but don't farm shards for the lesser ones. You should rather farm shards for those you intend to switch in. I tried to minimize the effort on the toons i knew would fall off mid game. That's when protection comes up and strong team synergies which outplays the starting toons. I spent sim tickets on hard nodes and when farming gear that I needed 5 or more of. Also spent sim tickets on cantina nodes in bulk. When i ocassionally ran out of sim tickets I bought some more in from shipments. Doesn't cost much crystals if you do okey in arena.
Starting toons:
Jedi Consular - farm Jedi Consular is great in gw and can keep up in arena to about when protection comes up. He's one of the easiest to gear and one of the first to get to gear viii. He falls off when most toons can get to gear viii
Royal Guard - farm one of the strongest tanks in the game, fast farmed, high drop rate in bronzium. The self-healing unique, auto taunt and basic attack with stun and speed down can really do wonders in gw. In the rancor raids he's used for fail proof in a teebo squad with the auto taunt and his speed down is really effective on the rancor.
Luke Skywalker - don't farm Great dps, but easily countered and too simple kit, stopped at level 50, 3*, gear v
Talia - don't farm Good early game healer before protection, stopped at level 41, 3*, gear iv. Can be viable some further.
Clone Wars Chewbacca - don't farm Sustainable tank, ok(+) in gw. Chewbacca is too slow and his kit is way too simple, stopped at level 31, 4*, gear iii
Ewok Scout - don't farm ok damage, simple kit, level 18, gear i
Clone Sergeant - put on hold good damage, turn meter manipulator, ok kit, level 18 gear i. Will develop once i start working on my clones for aat.
IG-86 - put on hold amazing dps with great assist, is really strong early on in the game, but I would rather recommend to focus on mid/late game goals. Early game is short. Droids are good in the raids and maybe with a general Grievous rework(?) they will become more viable again throughout.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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