Forum Discussion
10 years ago
"JohnnySteelAlpha;63461" wrote:"Qeltar;62095" wrote:
@JohnnySteelAlpha - Thanks again for the tip on GS. Even at only 2* he just helped me with a tough GW fight with multiple glass cannons where my usual squad was struggling. If I had back the 80 shards I put into Finn, GS would now be half way between 4* and 5* and kicking butt. Either way I will keep at him until I get high enough to unlock Dooku's GW node.
Awesome. He's great in GW. The multiple hit points from gaining meter on crits is a big tactical advantage. I was running FOTP in my GW team for about a week or so and once I had GS to 7* I tried putting him in there instead of FOTP and my team just performs better with GS because he hits earlier and he hits more often - that results in me taking less damage and I can focus fire on a key enemy much earlier in the match. He's tactically superior to other attackers as a result of that speed + assist ability. I can't believe he's the first node on Cantina - he's just as deadly as Chrome-only QGJ ... he's truly one of the best characters in the game.
Shhhhhhhh...... let's keep that on the DL.
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