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7 years ago
"jackaldo20;c-1574107" wrote:
I think AI prioritises support types then attackers for reinforcements
I swear they made an announcement about it a few days after 2.0 launched, but now that I look in Dev Announcements and News I can't find it... I needed to read it again because it listed three priorities for the AI, but I only remember two.
I definitely remember that the first and most important thing to the AI is survivabilty, so it will try to bring in a ship that will protect your other ships first--Scimitar stealthing them, Slave-1 or Clone ARC taunting, not sure where healing falls in that prioritization, though. Then the second or third priority was destroying enemy ships.
I'm pretty sure it also said that if you were up 3-to-2 it recognizes that and tries to push your advantage by bringing in attackers. But, as I said, I can't find that post and memory is unreliable :(
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