Forum Discussion
9 years ago
"Zekex;312703" wrote:
Never target RG first. Identify the biggest threat on the team.
This will be QGJ if you are using a taunting character like RG, or someone with positive effects. Do not let QGJ get his offense up for his entire team!If not, choose one of the biggest dps on the other team to focus fire on. This could be rey,ig86, gs etc. If you can kill one of them before they even attack, do it. Accept the fact that you have to eat one special from the other dps.
Now that you have chosen the character to focus on,use either a basic+ special or special+ basic to clear protection and drop character to slightly above 50% hp. This takes some trial and error and understanding of damage ranges,crit and non-crit. The third attack should be a special to finish off the dps.
If you trigger taunt from rg at any point of time after this, use QGJ to dispel and hopefully get offense up for the entire team. Repeat the process from the third paragraph. If you fail dispel, too bad, focus whatever specials you have on RG.
phasma,rg, poggle, han are your friends. turn manipulation and offense up makes the job of killing rg and other dps much easier.
1 st - you waste one of your 2 fastest toons skills into using basic atack /better land the best atack on RG as sooner or later you will have to deal with him
2 nd - You count on your second atack not to be critical hit so you can keep the enemy over 50 % hp and same time to assure your third character atacking him will kill him means he cant be over 75 % or what ?
3 rd - you suppose you will have 3 toons faster than the targeted most dangerous enemy ? If not the enemy will make his turn using his best atack , not touching you gently with his basic like you did ..
4 th - How about dodges in dooku lead teams /like 80 % of them out there/? You are wasting an atack and give offence up to the enemy in case he dodge even once and now you will need 4 of your guys atacking first target?
5 th - high RG tenacity resists 2 of 3 Dispel attempts /at least for me it does/
Sorry m8, but you count too much on the RNG to win by your tactic. And even if RNG is on your side you will kill one enemy using 3 of yours atacks and most likely not before he do his turn and land some damage on you. You can`t be claiming you will kill all other enemies by same tactic - keeping them between 50-75 % health and not letting RG taunt, but guess what - you will be killing RG now with probably 3-4 toons left alive from your side and even if dispell works you will be giving RG the oportunity to make 3 turns or more instead of just 1 . Have you noticed how often he stuns and slows. Most likely enemy Ai will be playing with your turn metters instead of the opposite.
P.S. One more flaw in your tactic m8 - giving example as if Qui is your main target : He have 10 k HP and 5 k protection. I absolutely agree with you with 1 basic and 1 special you can take him to around 6-7 k HP . Now here is the flow - which toon will be using for the 3 rd special atack to waste him down for good ? Not many can do 6-7 k damage without a crit - i would say the list is as narrow as GS +assist , Rey, FOTP, Qui +assit /the list is short because you will most probably use some of those characters before the killing blow time comes , using basic atacks... / . Nvm lets pretend you have such character of the above list ready to make the killing blow .. lets pretend it is your slow Qui - he uses his special , assited by someone , they both crit and enemy is dead.... nice but you did 5 k Qui crit + 10 k GS/Ray/FOtp assist crit .. you totaly did 15 k damage to an enemy that required 6-7 k only to be killed , just to ensure the kill . Wouldn`t you prefer to land those total 15 k on the so scary 40 k hp RG instead and having him on half HP with this move ?
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