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- A bit to early to tell. Only been using Home one since that's the first ship with challenge available.
- I agree with "too Early"
I still voted "Home One" because of Aoe with assist from self buffed ships (Poe + Ahsoka)
great opening move - I use Home One myself but from how good taunts are right now, I'd say Endurance might be the best in the long run.
- Executrix all the way, too many instances where Tarkin's ultimate saved the day for me in fleet arena.
- I think the number of home ones used at the top of the fleet arena answers this question for us
With opening Aoe + assists or opening advantage, plus insane amount of assists and bonus prot, plus the double turn ultimate, how is the endurance or the executrix even supposed to come close to ackbar
I think a huge nerf or two huge buffs are in order - Currently home one is the best ship by far.
When a high majority of players all use that ship for top ranks something is going on - Ppl r using AA bcuz rebels r the meta. Those r the toons they have at gear XI. Doesn't mean it's better.
"Poxx;773306" wrote:
Ppl r using AA bcuz rebels r the meta. Those r the toons they have at gear XI. Doesn't mean it's better.
That's not the only reason, a lot of the ships have assist or assist-like abilities which synergize very well with AA- As always in this game things change. It's not like chess - and I'm glad it isn't :) Before I can max out a fleet of ships the "ship meta" will likely have shifted. Go for the ships where you have your best characters as crew. If your crew isn't maxed out you cannot max out the ship, and that is more important than choosing the "right" ship.
- If u maxed out jedis and clones like some of us and ran Ahsoka (only dispel...also republic), Plo (tm/assist...also republic), JC (just wow...also republic), Rex and Clone Sgt. (republic and amazing longevity...target-lock dropping madmen btw), AA pales in comparison. U will find w/ that group, that Mace's capital ship will take 3x...not 2x, but a full 3x more turns than AA's will.
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