Forum Discussion
8 years ago
"DeeOhGee;c-1171754" wrote:"Uklem;c-1167824" wrote:
F2P myself, I can tell you that the problem isn't being unable to unlock every character they give.
The problem is not allowing F2P players and new players to enjoy the game enough to one day become new P2P players
Like you, I didn't get Thrawn 7* (didn't even unlock it), but I choose to, because if I started working on PS, I would have to stop what I was currently working on. In the end, it means that I choose to slow my progression and my ability to do better in arena (yes Thrawn is a better arena option than most). When it happens once, it is not a problem, but since I started playing (dec 2016) it happened almost once every 2 month(PS, DN, FAT, ...). 7* Thrawn should have required PS 7*, but why simply unlocking it needed to stop our progression elsewhere I can't agree with.
Another example, the ewoks update. I already started to work on my ewoks last month, so this month I should be happy, but with my older ewoks not finished (Chirpa isn't even unlocked), the 3 new furball to work on and the other project I had (Finish 7* Luke, 7* Doku, ...), I am pretty sure I will have to choose again. Older or P2P players can use the new content quickly enough and I am happy for them, but if I need 1 year to start using a toon (6 month to unlock and 6 more to star/gear it) who will then no longer be meta then I don't see why I should bother.
Every faction pass is more a punishement than a gift when you are new or not an old F2P.
The older the game is, the less forgiving it is for F2P player or new player. It shouldn't happen. In a lot of MMO, old content become easier to get when enough new content is released. This is what really is missing in this game. A shard shop where the 20 less played characters are available would be enough for me. Give me something to work on that isn't me just trying to follow the older/wealthier player in a race that is flawed from the beginning.
I hope that the new game mode will allow every player in a guild to feel useful. It would go a long way to make SWGOG less a grind and more a game.
You hit the nail right on the head!
No not really, you can't compare FATz and Thrawn as the method required to 7* them was vastly different. A F2P has no need to work on characters that won't be useful for the foreseeable future. Atm OP should be working on Ewoks and/or Hoth characters as that's the obvious thing to do, not 7* Dooku or whoever else that will be useless for the next few months.
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