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perfidius44
4 years agoRising Newcomer
"petersphilo;c-2299931" wrote:"Ultra;c-2299734" wrote:"Shnel;c-2299732" wrote:"Ultra;c-2299726" wrote:"petersphilo;d-249528" wrote:
There is absolutely no justification for making JMK focus only on Armorer!!
The justification is that it makes JMK a better team on defense, and as a JMK owner, I am glad the AI is being smart
"If (armorer in oposedteam) attack(armorer)" is very far from smart ai. It is actually called very stupid programming. As a jmk owner i am not glad. Also if the nerfs were a big lie from cg, switching from gl balance to gl hierarchy is another big lie from cg (all gl are equal). If there was some irony, sorry for not getting it, but this hole ahead is not funny anymore.
Is it a bad AI decision if it prevents some of the counters towards JMK?
Yes, it is..
First, as has been pointed out above, there’s nothing AI about what’s happening here..
Second, also as was pointed out above, GLs are supposed to be able to counter each other, but preventing SEE from relying on Armorer basically prevents the one reliable counter to JMK + CAT (aside from mirror)
This whole game is supposed to be based on rng.. there’s no rng here..
I hope, against hope, that CG see the error of their ways!
I think this issue is that you based your opinions on 2 statements that are debatable: 1) GLs are supposed to be able to counter each other, 2) this whole game is based on rng
GLs are around the same power range, at higher tier than non-gls. It doesn’t mean that they are equals; you can’t expect to have 1 GL and be able to beat every other GLs that may arrive on the holotables.
The bot behaviour isn’t always rng. It tries to mimic an opponent, but not necessarily a very good one because it’s not a chess-level bot nor AI. This way, a smart player can win mirrors consistently. Still, the fleet bot always brings out a reinforcement asap and Vader bot always attacks every other opponent after activating merciless massacre; no rng there.
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