Forum Discussion
averschevet
4 years agoSeasoned Hotshot
"AhnaldisGOAT;c-2291576" wrote:"Granolo;c-2291373" wrote:
They already stated the problem was ignore defense + critical hits, as it allowed some characters to hit crazy damage with no way to mitigate it. True damage can't be mitigated but the damage would never be as high as critical hits ignoring defense.
Oh and btw there are many toons that already have true damage on their kits, I don't see you complaining about them. Stop crying for everything, it gets annoying.
Stacking damage chain attack WILL lead to more ridiculous numbers than anything else. You can quote me on that when Maul comes out, if ever with these Conquest delays.
Yes his stacking damage seems OP, but we still have to see how it works before complaining. And we already have a Conquest character that has turn 1 instakill, so having Maul doing high damage seems plausible, but we don't know yet how high and if he's going to break the game.
My point is, him having true damage doesn't go against what devs said about nerfing some characters with Ignore Defense, as those are differente mechanics, and True Damage has already been in the game for a long time.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,782 PostsLatest Activity: 9 hours ago
Recent Discussions
- 9 hours ago
- 9 hours ago