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wearesyke's avatar
8 years ago

Wiggs + StHan How to beat them

My shard is pretty full of this exact team:
Wedge L / Biggs / Lando / St Han / Palpatine
Most of them have a St Han at 200ish speed and 50%ish tenacity.
If my dooku stun does not land on him and he gets his taunt off, how do I beat them? All I do is feed Wiggs turn meter and Lando AOE's like 5 times in a row. By the time I kill ST Han my squad is decimated. Is there any weak spot to this that I have not seen?
My team
DN L / Dooku / Vader / Sith Trooper / Maul
I don't have a big 15K crit hitter to get ST Han out quick. Is that my downfall?
  • It al belongs to Speedmods. Even the bonuses of Ackbars leadership can't be enougth to beat a good moddet TFP with 280+ Speed. The Only Rebel toon that can match with him under Ackbar is Leia if she use the same Modset including the Speedmod Boni which are calculatet from base speed excluding mods.
  • Trust me I would love Sass but I'm only level 75 so that cantina node has not been unlocked. Being a ftp I have no way of getting her (not enough crystals for shipments) so Sass and Palp are both not options.
    My dooku has a potency of 95% and 196 speed so he USUALLY goes first. Would everyone say this is high enough? I swear to god his stun lands maybe 50-60% of the time. Modding for potency appears almost pointless sometimes.

    If I can stun ST Han I win 100% of the matches. If I don't land that initial stun I lose 100% of the matches.
  • I don't really run Sith, so please excuse me if I'm way off base here. Why not just put Maul at lead? Even without zeta, you get 20% TM right off the bat to speed up your whole team. That gives DN a big boost to Drain Force earlier, and then you use Maul Whirling Blades to Daze the other guys. Once Dazed, StHan can't give them TM even if he is taunting. Target Wedge first to neuter the Wiggs combo, then use Vader and Dooku to control Lando and Palpatine.
  • That 20% TM at the start of the encounter is only for a Zaul. I am lvl 75 so I have 0 zeta mats right now. But eventually that would be a decent idea.
    I love the DN lead, I prey on Rex leads and any team that doesn't have st Han. He is my one weakness because of dooku being a beast. That is why I'm trying to research how to beat my biggest weakness.
    Gearing up TFP right now, been playing with him in GW to test his abilities and he is amazing. So fun to use! Pairing tfp with tarkin is insanely fun
  • "Wearesyke;c-1105172" wrote:
    That 20% TM at the start of the encounter is only for a Zaul. I am lvl 75 so I have 0 zeta mats right now. But eventually that would be a decent idea.
    I love the DN lead, I prey on Rex leads and any team that doesn't have st Han. He is my one weakness because of dooku being a beast. That is why I'm trying to research how to beat my biggest weakness.
    Gearing up TFP right now, been playing with him in GW to test his abilities and he is amazing. So fun to use! Pairing tfp with tarkin is insanely fun


    Ah ok, now I see how that zeta works. Even so, seems like Daze should still stop all the TM generation.
    Even if you can't stop St Han from taunting, you should be able to dispel him straight away. So maximize your chances by putting as much speed as possible on Dooku first and DN second; disregard set bonuses in favor of maximum speed. If Dooku goes first he might stun/shock St Han and you win. If the debuffs don't stick, St Han taunts and DN goes next and dispels it, then you win.
    The TFP route is also excellent, since he is indeed very fast.
  • You could put two million potency on Dooku and he still would stun only 50% of the time. Just read the description of Force Lightning carefully.
  • You could put two million potency on Dooku and he still would only stun 50% of the time. Just read the description of Force Lightning carefully.

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