Forum Discussion
8 years ago
"TeamWarriors;780919" wrote:
The problem with this is that, yes you are trading zetas for attempts, but after the initial investment into doing the challenges, you can farm zetas by purchasing them and doing challenges. I'd be curious how long it would take to recoup the initial investment costs with the **** drop rate. Probably by August.
If your goal is zeta upgrades for arena purposes (mine is) and you rush ships, you're going to spend a month without one, and then about a month with 1 vs their 2. At that point, whatever advantage you may gain by having extra zeta mats in the long run is probably lost by being behind in arena for 2 months.
Edit:
"TeamWarriors;780919" wrote:
The problem with this is that, yes you are trading zetas for attempts, but after the initial investment into doing the challenges, you can farm zetas by purchasing them and doing challenges. I'd be curious how long it would take to recoup the initial investment costs with the **** drop rate. Probably by August.
Good catch. Fixed.
Edit:
"l2edLeader;780928" wrote:
This assumes also that there will be no new nodes open to farm in the next 30-40 days. Also assumes that there will be no new activities that will involve ships that you might want to participate in (guilds or tourneys). It will take me about 41 days to get to the Zeta challenges. In that time I could have my first 20 Zeta but I'm going with the slow farm for ships thinking that will pay off more in the long run.
That's a fair point. But remember, for a significant portion of the time, the zeta rusher won't be behind - you have no advantage until you actually get that * upgrade - 64/65 is the same as being 0/65. You absolutely will be behind the zeta rusher for about 2 months in terms of zeta upgrades.
Edit:
"Mef1428;780929" wrote:
To the OP, I think this is an interesting argument.
Have you factored in the loss of enhancement mats from losing rank? It may be marginal, but it will prevent your ships from leveling up at the same rate as others.
Have you factored in the loss of ability to do certain challenges faster? This should harm the ability to level up ships and level up their abilities. I don't believe it will hurt you on enhancement droids, although you will have less - I am FTP and don't run out of them.
I think you also may want to assume for calculation purposes that many F2P who are serious about ships will be farming Plo Koon's ship. That may modify your calculations somewhat, maybe in your favor.
No, not in the OP. Even assuming I drop a tier half the time, I lose about 1200 shipment points. Even rounding that against zeta rushing, it's not even close. Even in an absurd case where I drop from r51 to r500, I'm only losing 4.5 zeta mats. Still well worth it.
Plo Koon's ship is a great point. I don't have Plo Koon and have much better things to do with cantina energy than spend it on a ship and a niche character and I'm assuming that anyone that cares significantly about zeta mats is in a similar ship.
This post assumes that arena is priority, and that you want zeta upgrades as soon as possible. In that case cantina energy is far too valuable to spend on a ship, as you're likely spending it on all the great characters in the cantina and on mods.
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