Re: Executor objectively worse when fully maxed.
Not quite sure who marked @EA_HighCommand comment as an "Accepted Solution", it's certainly not acceptable to actual players of the game!
CG have said before that it should NOT be beneficial for Abilities or toons to be at a lower level than maxed and be performing better - this is an exact case of that!
More people who are getting Executor to 7-star after the first release day are deliberately keeping that ability at less than maximum because they have learned from first day 7-star owners that it's more beneficial to NOT have the Taunt application part of the ability.
So not only is it clearly an ability which is working contrary to CG's intention for Maxed to be better than Not Maxed, but it is also detrimentally affecting those players who funded the game by acquiring Executor at 7-star early on.
It is NOT an acceptable solution to say it's "doing what the ability says" and thus is fine!
The actual Acceptable Solution would be to amend the Level 7 ability text to say:
"...and if they are also a Tank, or no allied Tanks are present, they gain Taunt for 2 turns"