Forum Discussion
17 Replies
- Darklight_BG0016 years agoSeasoned Traveler
For the duration of 2 weeks, 10 times each day, I use refresh to climb up the ranks and am able to mostly due to using Casian's ship as reinforcement rather than relying on the TFP.
It's not about the color, never paid attention to that, but about the damage dealt, critical hit makes almost double damage. Regular hits do about 39K, while crits do 66-72K which removes all protection from HMF and also some of the health. So you can say I'm looking at the digits displayed after the hit, the difference is so big that you can tell whether it was a crit hit or no.
- Xhedao6 years agoSeasoned Veteran
Okay. HMF has a slightly higher armor and resistance than other ships. So the damage dealed will always be less.
It might be, that you run against someone with a gauntlet, wich is giving defense to every ship. But I would doubt it.
I do not know how the different armor and resistance values of ships are scaling the dealed damage to each other. It m8ght be, that the higher defense values of HMF are responsible for your difference in damage on different ships.
So the simplest way to really see, if you crit is the colourcode.
Otherwise it would be useful, of you could provide a video, in which the same ship is dealing damage to HMF and another. How high is the damage on HT?
- Darklight_BG0016 years agoSeasoned Traveler
I'm sorry. I feel I haven't explained my issue well. I have no problem with the amount of damage dealt by TFP with regular or critical hit.
My issue is that TFP has crit hit chance of 54.29% but will never hit critically an HMF with both pilots G12 with zetas (fully maxed), and would very rarely achieve a critical hit against 6* HMF or where one of the pilots is g11. So this 54.29% crit hit chance actually results in 1% successful crit hits against not maxed (in gear and zetas) HMFs and 0% successful hits against fully maxed HMFs. Against any other ships it works as intended, way more frequent. Out of 10 battles TFP will make one successful crit hit against non-maxed HMF, all else is just regular hits and to me this is not the 54.29% crit hit chance I should be achieving, am I right?
So it's not about the armor or resistance of HMF but more about crit hit chance of TFP and crit hit avoidance of the HMF. HMF seems to have 99% crit hit avoidance from the TFP.
More info on the fleets.
My TFP is fully maxed with T6 mods and 3 pieces of G12+.
My fleet is Chimaera 5* leading TFP, Poe and Bossk. Poe and Bossk have fully maxed abilities and both are G12, Bossk is with zeta on his leader ability, Their ships are 7* with fully maxed abilities. Opponents' fleet are always - HMF, Bossk, Bigs or Ghost.
I hope this clarifies.
- Darklight_BG0016 years agoSeasoned TravelerWill this be addressed?
To make the explanation even simpler. Out of 10 fights TFP will hit 9 times with red damage and only 1 if at all with yellow. The crit hit chance of 54% and mathematics say that TFP should hit at the very minimum 6 times with yellow damage. Other people from my guild are having the same problem and I just saw another post on the same issue - "Crit Chance not calculating properly in fleet ".
Obviously this is a problem and the game incorrectly calculates the crit hit chance specifically for TFP against HMF and it's puzzling why no one is addressing it. As long time player I feel I'm not given my fair chance of winning with the right fleet. - Darklight_BG0016 years agoSeasoned Traveler
Bump.
One month since original post and nothing.
This is most frustrating when the game is not behaving as expected, as described in game and nobody seems to care.
I'm beginning to think this particular behavior is intentional as it'll ruin the HMF meta, which apparently is not in CG's plans.
Really hope to be proven wrong.
- EA_HighCommand6 years ago
EA QV Team
Hi @Darklight_BG001 and sorry for the late reply, we've missed your original post.
We've tested this today and out of 20 battles we've managed to hit the enemy HMF critical with the Imperial TIE Fighter's "T-s8 Targeting Computer" 7 times. Please be aware that this not representative by all means, which would require a lot more test runs. Please keep also in mind that a 50% chance not necessarily means 5 out of 10 times, since the 50% chance is calculated individually for each attack. We've also checked the stats during a battle and they all appear to be and working as intended.
- Darklight_BG0016 years agoSeasoned Traveler
Hi @EA_HighCommand, first off thank you for your response.
Secondly let me summarize to see if I understand you correctly.
You simulated the issue I reported over the course of 20 battles during which you achieved success rate of roughly 32% which is far from the crit hit chance of the ITF alone. In my case it is 39.21 and I take it yours was somewhere around that number. So in this short test you didn't achieve even the ITF crit hit stat, which could be the "bad" RNG of this test run. I accept that, one day it'll be bad, another it'll be good and instead of 7 supposedly we'll get 12.
However we're still missing the additional 15% crit hit chance from the Chimaera which clearly have not been added to the equation.
Let me help you with the more tests. I've been doing 10 battles every day for the past 40+ days (perhaps you have the means to verify that) and I have not been anywhere near the result you got, especially when I play against fully maxed HMF. By fully maxed I mean both pilots G12+ with all zetas and all abilities maxed. In these cases I've not managed even once, please note that - even once to hit it critically.
This behavior is only specific to the ITF against HMF, when attacking any other ships, regardless of the number of pilots, level of gear, abilities, zetas, ITF achieves its expected crit hits success rate.
So with our combined efforts I'd like to ask if you find this evidence sufficient to conduct more tests and if necessary to make adjustments so the game behaves more accordingly to the ships' descriptions or you think that everything is in order as it is and nothing should be done?
I think we can both agree that everyone should remain true to the game and players should be getting real stats as it helps them build their right teams and plan their strategy accordingly.
Thank you.
- crzydroid6 years agoHero (Retired)
So normally I'd give some speech about rng and large sample sizes and all of that.
However, some months ago I was in conversation with someone reporting this exact same issue with these exact ships, and I was working with him to try and see if he was making any errors in his data tracking. With over 150 battles logged, he was only achieving a crit raid of some 30-odd percent. With his sample size, I could not construct confidence bands that came anywhere close to the 52%.
It's possible he had an extremely unlucky run. I unfortunately run my own Falcon fleet and was not able to test this issue adequately myself. But now we have another report of the same low crit rate, with no one as yet being able to provide a sample where the crit rate was within an acceptable margin of the 52% it is supposed to be.
This issue may be worth looking into.
- GladOS-0136 years agoHero (Retired)If it's just with this specific interaction, it sounds more like some unintended "Crit Avoidance" on the Falcon, rather than the crit chance for the TIE Fighter.
- Darklight_BG0016 years agoSeasoned Traveler
Thanks for the replies, @GladOS-013, @crzydroid and @EA_HighCommand, but I wonder where does that leave us. if it's unintended "Crit avoidance" on HMF part can it be brought back to normal level, which should be 0% as per the ship description? Do I need to report this somewhere else, is someone looking into it after I reported it here or what are the next steps?
I would like this resolved as each day I'm losing crystals because of it for refreshes and for not getting higher ranks. Rough estimate shows that I've lost about 8K crystals for the duration of 50 days since I'm running this fleet.
Thanks.
- crzydroid6 years agoHero (Retired)
It might be helpful if you have any tables of physically recorded rates you may have. Number of non-dodged hits on Falcon and number of crits (yellow text).
- @crzydroid Shouldn't it be the other way around? The player base (including you) collected some decent amount of data which suggests some stats might not work as intended. Why asking a player to record data CG already has at hand? Devs should be able to fetch all TFP vs HMF battles from logs for a few days with ease and check the crit rate. That would be thousands of battles which @Darklight_BG001 could never provide. Only if those logs show nothing unusual it should be 1010303090s turn again to gather additional footage to prove his point valid nevertheless.
- GladOS-0136 years agoHero (Retired)@FourInstances Since battles take place locally on each device (instead of on the server), I don't think CG has any logs of the specific hits. High Command said they did testing of this and saw correct stats and critical rates. It's a mystery
- @GladOS-013 Hey, I know the battles take place locally. High Command talked about doing a few battles manually (which I cannot take seriously). If logs from the live game are not available test servers should do. Simulate 1000 runs of the fleet composition in question and post back to poor 1010303090. If CG does not have any logs on how the game is working that would be another mystery 😉
- GladOS-0136 years agoHero (Retired)@FourInstances It's my understanding that when HC does testing like that, they have much more visibility to stats and mechanics then a regular player. If they can actually see the listed critical chance and avoidance values then regardless if the number of repetitions, the values should remain unchanged.
This is making me want to test and keep statsb myself though. I like a good mystery... - GladOS-0136 years agoHero (Retired)@GladOS-013 I did two battles with Chimaera, TIE, Poe, Hound Tooth squads tonight. My Tie critted 1 out of the 2 battles. Small sample size for sure, but very unlikely if there’s a 1% crit chance,
- Darklight_BG0016 years agoSeasoned Traveler
@crzydroid for over 50+ days I've had more than 500 battles with this fleet, the physically recorded data is the grinding of my teeth. I'm joking of course but seriously the only viable data for you would be if I recorded each and every battle on video, which you understand is impossible. Everything else is just my word and I've already given it and just think what reason might I have to lie about this? If it worked as intended wouldn't I be happily enjoying the game and collecting tons of crystals?
@GladOS-013 I don't understand how the 35% @EA_HighCommand achieved are correct stats. ITF alone has 39% and 15% from the Chimaera. He didn't achieve even the ITF' stat, which ok let's say was a bad run, but where are the 15% from the Chimaera? Also if this result will not change as more battles are played then that's proof right there that something''s wrong. Obviously 35% is very different from the expected 54%. To the very least this is ground for more testing to see indeed if it was a bad run or there is more to it. My experience shows there is much more as I"m not even close to these 35% in my 500+ battles, but apparently High Command has no interest to have this mystery solved. And note it's not just me. People from my guild play the same fleet, they have noticed it, friends from other guilds have noticed it, there is another post here, which I quoted earlier in the thread on this exact same issue from someone I don't know.
If you have the time and make let's say 40 battles and tell me you got anywhere near 54% success rate I'll accept that everything is ok, that we're all wrong and the game works as intended. Can you find the time for that please?
The other report is this one - "Crit Chance not calculating properly in fleet "