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Re: TIE Defender vs. Punishing One Bug

Hi @Grogu_SWGOH, and thank you for the report.

We have tested this today and Punishing One's unique ability Jumpmaster 5000 appears to be working as intended against Imperial TIE Fighter ships.

4 Replies

  • Grogu_SWGOH's avatar
    Grogu_SWGOH
    Seasoned Adventurer
    12 months ago

    I would just like to clarify then why there are inconsistencies with TIE Defender being able to critically hit in similar or identical battles with no apparent change. I also have numerous video evidences showing this disparity which were too large a file size to fit but I can find a way to link them to show this issue.

  • Grogu_SWGOH's avatar
    Grogu_SWGOH
    Seasoned Adventurer
    12 months ago

    @EA_HighCommand I would really appreciate some clarification. It's really frustrating to deal with this every single day in Fleet Arena without any idea of how the nattle is going to play out because it crits sometimes and doesn't other times.

  • wharp95's avatar
    wharp95
    Seasoned Veteran
    12 months ago
    @Grogu_SWGOH it's a shame, EA will not answer once a post has been marked as a solution

    I had the issue and also wanted some clarification but to no answer for almost 3 weeks (maybe chrismas holiday) on their forum and here

    https://forums.ea.com/discussions/swgoh-general-discussion-en/jumpmaster5000/5042204

    https://answers.ea.com/t5/Bug-Reports/jumpmaster5000/m-p/14352690#M81610


    It's seems EA/CG is flooded by bundles bug and can't deals with any other issue right now, this game is starting to look like a lot like a SCAM ....

  • Grogu_SWGOH's avatar
    Grogu_SWGOH
    Seasoned Adventurer
    12 months ago

    Yes, of course they’re fine with screwing over people who are trying to punch up with their fleets but will buff Leviathan because people likely had to spend to get it. Me having spent almost $100 on the game over time is nowhere near enough . . .

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