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Hi all,
We’re sorry that it’s not clear how the UI scales at different resolutions. Here's a bit of an explanation for this- The ‘native’ resolution that the game knows about is 800x600 pixels, so when working with different monitor sizes the game will attempt to scale the UI in multiples of 600 to make sure it looks as clear as possible.
On some resolutions this can make a scaling decision that is smaller than you might be expecting. You can get a larger UI by selecting a resolution that offers a multiple of 600 (i.e. 600, 1200, 1800, 2400).
Each resolution size offered in the game tells you the aspect ration that will be used, and the resolution offered will determine the addressable size of the game canvas. Note that the game canvas will use the aspect ratio of the selected resolution, and will use Windows to scale the canvas to the size of the window (if in Windowed mode) or to full screen (if in full screen mode).
Bottom line is if this isn't fixed, I won't buy it. Shame because I was looking forward to getting this on steam.
- MeggleMonster5 months agoRising Adventurer
I hate to say it but its almost like they expect us to just buy a bigger monitor compatible and that works with the game which isn't very fair. Especially if you use a laptop.
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