The Story of Oscar and Louise - Episode 1 is now up on YouTube https://youtu.be/TBJL4UTuIMA This one's a bit different. I got creative. Expect a bit of drama and added sound effects etc... ...
My census of all of the worlds in my Big Game continues. Once I've got it all worked out and running smoothly I'll be able to continue with videos for Oscar's story. I need to do the census because when I tried to return some sims from the boarding school in Moonfall Island to their homes I found their parents no longer lived in the world and I had no idea where they'd gone. There are about 13 worlds in the game and the parents could have been anywhere. Last time I looked at this was about 2 years ago so my memory failed me. I thought they could be in one of about 4 worlds I'd added relatively recently and I could have searched those worlds but I decided my spreadsheet supporting this game was so out of date it would be better to do a full census of all of the worlds. If I didn't do this census I could find myself constantly wondering where to find sims that Eric, Susanne and Oscar were planning to visit for one of the future videos.
Now my census is almost complete. It has taken all of March and now we are into April and I'm still working on it.
I've decided worlds with 80 or less sims in them run more smoothly in this game on my computer.
Things I've found during the census... Barnacle Bay has 93 sims and has memory issues so I'll need to move about 10 to 15 sims out of that world.
Bellatrix has 53 sims in it and seems to run well. There are not many empty houses or empty lots and it is a very distinctive world so I probably won't be moving more sims to it.
Cake Island has 89 sims and is borderline. I think it'll be more stable if I move a household or two to a different world.
China will be ignored due to it being a World Adventures world and I don't have my sims living there.
Chocolate Cake Island is very difficult to play due to the excesses I added to it. The boarding school there is unique and has lots of stuff in it. To add to its woes I added a large 64x64 garden across the street. In order to do anything at all with this world I've had to remove all sims except for the boarding school which is currently holding about 6 sims who need to go home to their families when I find where their families are. I will probably replace the nhd and ExportDB file for this world with a fresh version once I get all sims out of it and then it will probably be available for me to move sims from over populated worlds into it.
Cotes d'Ambonnay is a beautiful world and I had 5 sims living in it. I tried using it for my videos but found the houses too tiny for me to easily manage to record sims in action for my videos. And it's a medieval world which isn't really the theme for the video series I'm working on. So I've removed the sims from the world. It's still in the game but I won't be placing any sims for my video stories in it again.
Cornucopia is a world I looked at previously and thought probably too small for my videos but I had a little play with it recently and enjoyed it. I have now moved 39 sims to it from Dark Harbor. It runs beautifully.
Dark Harbor - I left this world to last as it is currently the main focus for my McFluff story videos. It also contains most of my favourite witches and a few households that are related to Eric and Susanne. There were about 83 sims in the world. When I sent my sim there I started my census and discovered many of the residents had extremely overfull inventories. I started emptying inventories and when I tried to save I got Error 12. I wasn't expecting this as the world wasn't using a large amount of memory.
I proceeded to waste about 2 days trying different things with Dark Harbor and always got Error 12. So I moved 39 of the sims and some of their houses to Cornucopia.
I returned to Dark Harbor and tidied up a few households with problem inventories and tried to save. The world now has 48 sims in it and several empty lots. I expected it to run well and save. I got Error 12.
I've also had issues with sims becoming corrupt in this world. Losing their bodies and on resetting them with Master Controller they get entirely new appearances. They are unrecognisable. One child couldn't be retrieved even with a strange new body. So I've decided to move all sims out of the world.
This morning I've been looking for another world I've not used before in this game. I had a close look at several worlds and finally decided to use Glenvale City. I have just installed it and will launch and start setting it up after I finish this post. Once I'm happy with it I'll start moving the remaining sims from Dark Harbor to Glenvale City. It is a flat, unpopulated world so shouldn't give me many problems. I need unpopulated worlds as I already have about 1,000 sims in this game and I don't want any more in it.
My spreadsheet tells me Dragon Valley has 1sim in it and that sim is Blossom Flower. But Blossom Flower is definitely living in Dark Harbor. I haven't had a look inside the world yet and will do that last of all as I don't think I have any sims in it that I would want to include in my story videos I'm making in this Big Game. I am considering DV as an empty world available for me to send my sims to from other worlds with too m any sims living in it. The original population from Dragon Valley are now well entrenched in my Big Game and are scattered all over the other worlds in this game so I definitely don't want any of the sims that ship with Dragon Valley to be living in it unless I move them there from other worlds.
Egypt is another World Adventures World and I don't want to send my sims to live there. They do visit occasionally though. Especially to buy things they might need or to do some collecting or fishing. All of the tombs have been completed so it is just a vacation world now.
Erewhon is where Oscar was born and some of his family and friends from his early childhood are still living there although he believes they all died in the meteor attack that killed his parents. There are currently 9 sims living in that world and I don't want to move any additional sims to it yet. Or maybe ever.
France another World Adventures World where my sims can visit but not live.
Glenvale County is a flat rural type of world where I moved sims from other overpopulated worlds a few years ago and failed to update my spreadsheet. The census is now complete and there are 70 sims living in the world. It runs beautifully. I've now completed my census of this world and updated my spreadsheet.
Grey Meadow Islands a lovely world where I moved sims from other overpopulated worlds a few years ago and failed to update my spreadsheet. There are 69 sim living there and it runs beautifully. I've now completed my census of this world and updated my spreadsheet.
Hidden Springs is the world where the McFluff story began as did Oscar's original game that inspired his series of videos. The census of the world is now complete and there are 52 sims living in it. They are mainly the sims that shipped with the world, but Old Gertie McFluff is still living there with her 15 cats. I plan for Oscar and Louise to live there eventually. I had previously had both Old Gertie and Oscar and Louise living in that world together and each household knew the other household and I thought that was fun so I decided to combine both video series into a single Big Game. Mostly because trying to maintain two completely different games with so many worlds in them would have been overwhelming for me to try to manage.
Isle of Sims III is a world where I moved 43 sims from over populated worlds. I have now completed my census of that world and have updated my spreadsheet.
Legacy Island III is a world I previously had most of my sims for the big game living in. It soon became unplayable. It is currently empty and I don't plan to move sims to it again. It seems to need more memory to run that other worlds I'm using. This could be due to it having a resort and some hidden islands.
Lucky Palms has 113 sims in it. It seems to run well but I think I'll move a few out soon. A lot of Eric's relations live in this world including his parents and grandmother, Patience.
Moonfall Island has 54 sims in it and it could benefit from having a few less. This is probably due to it containing my currently active boarding school which is often overpopulated.
Moonlight Falls has 93 sims in it. Most of them are original sims that came with the world. It is difficult to save and needs to have more sims moved out to other worlds.
Norbrewych is a world I moved sims to from over populated worlds a couple of years ago. It has 31 sims living in it and runs well. I probably won't want to move more sims to this world.
Sunlit Tides has 93 sims in it. Mostly they are original sims from the world. I have already moved numerous sims out of this world. The problem I had at that time was there were no empty houses or lots and the world was bursting from so many sims living there. This is a world (along with Barnacle Bay) from which I first started moving sims.
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