Here is some more information on my current efforts to conduct a census of the worlds in my Big Game.
I left Dark Harbor to the end and I'm over half way through the census of that world. But I have a huge problem with it. Nothing I do will allow me to save it. I keep getting Error 12. The thing is that the memory usage appears to be much less than the 3GB level that usually causes me problems. I simply can't send a sim to it and save without getting Error 12. Even if there is only about 2.2 GB of memory used it still gives me Error 12. Very frustrating. I use Window's Resource Monitor to check memory use.
I've tried lots of different things and have decided the next step for me will be to start a series of new games and have a look at a few of the worlds I have installed that I haven't used yet. When I find two that I like, I'll start moving Sims from Dark Harbor.
There are a lot of sims in Dark Harbor and that could be my problem. It is an important world for me as it has most of my witches living in it and some important branches of the main family begun by Patience. But most of all The McFluff Story main characters of the new generation live there. I can't continue my McFluff videos without them.
I've found I can save if I send a Sim from Dark Harbor to China and then Save. But the problem when she returns to Dark Harbor from China is the Game has lost all information about the appearance of the sims. They have no bodies. They are invisible. I can play with them in a limited fashion, but not see them. I tried using Master Controller to reset the lot and they get brand new bodies and clothing so they are totally unrecognisable. I tried this twice and got the same result both times. I did eventually, the next day, try it again and this time the Sims in Dark Harbor were mostly good. Only one had permanently lost her body. I managed to get her back by going back to an older save.
When my sim was in China I saved with a new name after I replaced the nhd and ExportDB files for Dark Harbor to the new save from a very recent previous save. This fixed the problem with invisible sims and much less memory was used. I saved when in Dark Harbor and still got Error 12. So I'm working on fixing the problem by moving sims out to other worlds.
I'm finding a few extremely full inventories and I think there might be a few really big gardens in Dark Harbor. But the world seems to be corrupt.
I think I need to keep the population of my sims down to 80 or under for the worlds to run nicely.
I have 6 worlds that are giving me problems. All have over 80 sims in them. Their populations are in the range of 85 to 113 sims. I'm going to add a few new empty worlds and move sims to them from the 6 worlds that are overpopulated.
I've found Legacy Island III won't hold 80 sims comfortably, probably because it has a resort and hidden islands.
Dark Harbor is the only one that won't let me save at all.
I'm not sure how I'll manage to get the sims out of there and maintain relationships with other sims in other worlds. I thought I might be able to use NRAAS Porter mod to pack up a few households that don't have family relationships outside of the world and move them together.
I managed to move 39 Sims from Dark Harbor to Cornucopia which was totally empty. I used NRAAS Porter Mod to do it. I included families and a few single sims with no relatives. I checked family trees to be sure I wasn't going to leave family members behind in Dark Harbor as the links would have broken outside the packed group of sims.
I decided not to worry about friendships as that would have been way too complicated.
Since Cornucopia was empty, and to unpack the sims packed with Porter mod you need at least one sim in the world. So I made a new fairy using the gem skins from Moonskin93. Her name is Elaine Flower and she's fairy mascot for Cornucopia. Not all worlds have one of these fairies but a few do. I think Elaine is the 5th or 6th that I've made.
https://i.postimg.cc/TYBLHJsX/Elaine-Flower001.jpg
I put her into a tiny house that came with the world. She has ocean views.
https://i.postimg.cc/wMvynfH9/Elaine-Flower002.jpg
https://i.postimg.cc/v8q65sLT/Elaine-Flower003.jpg
I replaced most of the furniture and added some extra bits and pieces to make her comfortable.
https://i.postimg.cc/G2zT70WM/Elaine-Flower004.jpg
Some of the households I Ported to Cornucopia had houses I wanted them to continue living is so I saved a few of their houses to my library and placed them into the new world. When the sims were unpacked in Cornucopia, those who ended up in the wrong place got moved into their own homes. Others just had generic homes with no special contents in Dark Harbor so I let them find a new home in Cornucopia.
There was a problem with one household. The youngest daughter had been partially removed from the game in Dark Harbor. She was mostly no longer in the household but she was invisibly still hanging around. She didn't have a portrait in the portrait panel on the left of the screen. No amount of resetting or any other thing I did returned her to the household and she was never seen except in lists of sims. I was thinking I'd have to try to use the mod to totally annihilate her. But I didn't want to lose her so I launched an earlier save and got a copy of her. Previously I'd tried saving a child alone in my library and couldn't get him out again. So I grabbed another sim not currently in the game and he escorted her in the library. I placed this pair into an empty house in the new world. I planned to annihilate him when she was back with her family. Then I unpacked everyone with the help of Elaine Flower.
During the unpacking process the mod warned me there appeared to be a potential doppelganger in the world. I allowed the mod to deal with it and it had identified little Karen and she ended up back with her family as good as before and I didn't need to fix the relationship. She was automatically moved from the household of her escort.
Here is the affected family, they are the Thompson Household. The child, Karen, is the one who was too corrupted to appear in the game but the mod merged the copy of her I got from a previous save back into the family using her information that was still there.
https://i.postimg.cc/xTQTkpB8/The-Thompson-Household001.jpg
Karen and her mother are witches. Karen's parents are both really old sims from around 2010 or 2011. Her father is sitting at the desk. And she has a teenage brother.
A couple of the households made it into their own homes but others had to be moved around.
Sims with no home that came from Dark Harbor found themselves in new houses that came with Cornucopia. I discovered the houses were not totally completed with the required furnishings. A few of them had no kitchen sink and other things were missing so I had a look at them and updated and added items to each one.
Some of the houses I brought from Dark Harbor were on lots that didn't fit into any existing lot in the new world. So I had to add extra lots and this led to problems with them sinking into the ground so I had to use the SetImportedTerrainOffset cheat to get them into the world. Some of them are a bit wonky but they will do.
Another problem I had was getting their street addresses. But I managed to get a workable address for each of them in the end. I need to record the addresses if I use the boarding school. I need to know where to return sims when they are ready to go home from boarding school. This is how this census began when sims were not found living in worlds my spreadsheet indicated the belonged in.
The process of moving 39 sims from Dark Harbor to Cornucopia took me all day.
Once I had bulldozed houses in Dark Harbor and removed 39 sims from it leaving only about 43 still in the world, I emptied a few more inventories and decided to save. Same problem - Error 12. I think the world is corrupt so I will now move the remaining sims to another world. I won't be able to pack all of them into a Porter file because several of them have relatives living in other worlds and I don't want to break that relationship. It'll be way too hard to fix it for all of them if I break it. So the witches and some other sims will be packed into Porter files and the others will just have to travel to their new world. I think I've identified 16 sims that will need to travel to their new world. That seems to be too many for one journey. I'll think I might just travel with the parents of those households as they connect to the family members in other worlds. I should be able to port the children and reconnect their family trees with their parents when they unpack from the Porter file. I'll see what happens.
As you may know, one purpose of all of this is to allow Eric to know where all of his relatives are living so he can take his little sister, Susanne and his friend Oscar to visit. I have found lots of his relatives and my spreadsheet is set up to let me filter on every sim that is descended from Eric's grandparents. Patience and Gobias are Eric's relevant grandparents. He doesn't know his grandparents from his mother's side of the family as her parents were not supplied. Her name is Lorna McCann and she came with the Dragon Valley world.
On my travels I managed to get a few screen shots of some of the inhabitants of other worlds.
I found Eric's parents living in Lucky Palms. They haven't moved so my spreadsheet told me exactly where they are.
Lorna McCann is from Dragon Valley. She was an elder when she married Percy Koffi. Percy had just aged up to Young Adult at the time. They partied on together until she was past due to die of old age. Then Percy decided to learn to make potions. He made her a Young Again potion so now she's younger than he is. He also made the potion to turn his imaginary friend real so he used that one too on his Imaginary Friend. That was the first time I'd ever made an imaginary friend real.
Here are Lorna and Percy - Koffi or Eric's Parents.
https://i.postimg.cc/QtjWJNy9/Erics-Parents001.jpg
Eric and Susanne were born after Lorna became young again. But their parents ignored them so I moved them to the boarding school permanently. That's why Eric has so many skills and I've played with him so much.
Percy Koffi riding his broom in his home world, Lucky Palms.
https://i.postimg.cc/25DqC8mc/Percy-Koffi.jpg
I came across this scene. Grant Genie teaching his toddler son, Donald, to Walk.
https://i.postimg.cc/4NYH5SB5/Grant-Genie-Teaching-Donald-Genie-To-Walk.jpg
I found the sims in many of the worlds are extremely active in attending classes and gaining skills and visiting all sorts of venues in the world. I didn't realise how active they all are until I had to catch them each to get their information for this census.
This sim was found living in another world. She is a level 10 acrobat. I'd love to get some video of her performing. Maybe that'll happen in a future episode when Eric and friends visit her world. I made a big tent with a showtime stage in it and I had her performing in that a few years ago and got lots of screen shots. Now that I made videos I want do get her performing again and record it.
https://i.postimg.cc/BbVL3TQH/Megan-Genie001.jpg
https://i.postimg.cc/4369cHBR/Megan-Genie002.jpg
I have no idea where the screenshots of her performing are.
That's it from me for today.
Happy Simming All.