Forum Discussion
Damienf519
14 years agoSeasoned Ace
Virvatuli,
You also should try to limit the number of objects per lot, including the number of spawners per lot. Also don't overdue it wit the spawners.
As for keeping the number of lots under one hundred, that's a good idea, unless you are intend on making a multiple expansion pack all in one hood. Than its very difficult to keep the number of lots under one hundred and still have enough for all the different venues, and rabbit hole careers, plus all the residential lots. If you want to make a map with all the expansion packs release so far, try to keep the number of lots under one hundred fifty instead, if you're worried about them not working on slower machines. That still might be too many for some machines, but than the average machine should be able to run it.
One way to cut back on the number of lots is use multiple use rabbit holes, like the city halls from Bridgeport. Bridgeport's city hall is actually a city hall, police station and military base all in one.
You also should try to limit the number of objects per lot, including the number of spawners per lot. Also don't overdue it wit the spawners.
As for keeping the number of lots under one hundred, that's a good idea, unless you are intend on making a multiple expansion pack all in one hood. Than its very difficult to keep the number of lots under one hundred and still have enough for all the different venues, and rabbit hole careers, plus all the residential lots. If you want to make a map with all the expansion packs release so far, try to keep the number of lots under one hundred fifty instead, if you're worried about them not working on slower machines. That still might be too many for some machines, but than the average machine should be able to run it.
One way to cut back on the number of lots is use multiple use rabbit holes, like the city halls from Bridgeport. Bridgeport's city hall is actually a city hall, police station and military base all in one.
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