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7 years ago
Sorry, but I'm afraid that neither one of those is entirely correct.
1 - You can slow down romance generally by adjusting the Partnership Liking Gate upwards and the cooldown periods between breakups and new romantic partners. The speed of SP's Romance Manager can also be slowed down independently of the rest of the mod. These settings are all under NRaas > SP > General Options > Options: Romance. The Flirt Manager can be toned down a bit too, but flirts are not partners...they can lead in that direction of course, though.
Many players find that SP moves too quickly for them overall, not just limited to romance and careers. If that's the case, one might want to slow things down entirely with a single setting change. NRaas > SP > General Options > Adjust Speed (perhaps try Slow if the default Normal is getting carried away with everything.
For individual sims in town for whom you would like to stop the romance cycle because your sim would like to take some time to date and get to know them better without all the speedy competition, you could switch off (disallow) Romance on the other sim under Sim Options or designate them as an "arranged marriage" for your sim. If things don't work out, this can be easily undone. The arranged marriage option will undo itself if the sims are not actually compatible. Teens can be especially fickle though, and are susceptible to scenarios pushed by the game involving proms, certain photo booths, and having some really bad days also known as Mood Swings if you have Generations in play so keeping teen relationships stable can in some cases be challenging.
There are other steps that can be taken to fine tune things, but some of them will involve more advanced SP options and others will involve a different mod that we are not allowed to discuss here. We are free to discuss these things at NRaas all we want, though. :)
2 - Register does not control the Showtime careers. Register's purview is Role and Service Sims. The only Showtime slots that fall into the category it has a say about are the Magician, Singer, and Acrobat Service Sims that one can call up to have come over and entertain your guests at parties, but Service Sims like that are in a service pool waiting to be called up to perform their services and are in a different class from co-workers and residents.
Actually, nothing controls the homeless street performers in particular as it's the game itself that pushes sims into these slots whenever it feels like it. How to handle co-workers whom you would like to be more stable in their jobs depends on whether they are homeless NPCs spawned for the express purpose of being co-workers or if they are fellow residents with their own households presumably moving up (or down) the job ladder on their own in jobs they really like (that match their LTW, for example). One way that works in both instances is to set Allow Find Job on the Sim Options level to False once they are employed; that should at least keep the game from dragooning them into the Showtime slots or SP from "helping" them find work elsewhere. The homeless ones are trickier though and would tend to be more stable if they were given or added to households of their own.
1 - You can slow down romance generally by adjusting the Partnership Liking Gate upwards and the cooldown periods between breakups and new romantic partners. The speed of SP's Romance Manager can also be slowed down independently of the rest of the mod. These settings are all under NRaas > SP > General Options > Options: Romance. The Flirt Manager can be toned down a bit too, but flirts are not partners...they can lead in that direction of course, though.
Many players find that SP moves too quickly for them overall, not just limited to romance and careers. If that's the case, one might want to slow things down entirely with a single setting change. NRaas > SP > General Options > Adjust Speed (perhaps try Slow if the default Normal is getting carried away with everything.
For individual sims in town for whom you would like to stop the romance cycle because your sim would like to take some time to date and get to know them better without all the speedy competition, you could switch off (disallow) Romance on the other sim under Sim Options or designate them as an "arranged marriage" for your sim. If things don't work out, this can be easily undone. The arranged marriage option will undo itself if the sims are not actually compatible. Teens can be especially fickle though, and are susceptible to scenarios pushed by the game involving proms, certain photo booths, and having some really bad days also known as Mood Swings if you have Generations in play so keeping teen relationships stable can in some cases be challenging.
There are other steps that can be taken to fine tune things, but some of them will involve more advanced SP options and others will involve a different mod that we are not allowed to discuss here. We are free to discuss these things at NRaas all we want, though. :)
2 - Register does not control the Showtime careers. Register's purview is Role and Service Sims. The only Showtime slots that fall into the category it has a say about are the Magician, Singer, and Acrobat Service Sims that one can call up to have come over and entertain your guests at parties, but Service Sims like that are in a service pool waiting to be called up to perform their services and are in a different class from co-workers and residents.
Actually, nothing controls the homeless street performers in particular as it's the game itself that pushes sims into these slots whenever it feels like it. How to handle co-workers whom you would like to be more stable in their jobs depends on whether they are homeless NPCs spawned for the express purpose of being co-workers or if they are fellow residents with their own households presumably moving up (or down) the job ladder on their own in jobs they really like (that match their LTW, for example). One way that works in both instances is to set Allow Find Job on the Sim Options level to False once they are employed; that should at least keep the game from dragooning them into the Showtime slots or SP from "helping" them find work elsewhere. The homeless ones are trickier though and would tend to be more stable if they were given or added to households of their own.
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