Forum Discussion

riennatelemnar's avatar
riennatelemnar
Seasoned Ace
6 years ago

Aging weirdness (using Nrass)

I keep track of my Sims' age on a spreadsheet. I am using Nrass to play rotationally and am being very careful to make sure I put the family out of caste rotation when I'm done with them, noting their age. Last time I played this one family, the mom's age was 10 to adult and the dad was 11 to adult. After "checking them out" as @igazor calls it, verifying their ages and playing them one day, the dad is 10 days to adult and the mom is 17 to adult. I think I can force a birthday on both of them with a cake when the dad reaches adult but why did this happen? What are the possible causes?

16 Replies

  • Well, it's normal in my game. When I have aging disabled in a caste, the "blow out candles" action is greyed out. Player-directed romantic options are also not possible if romance is disabled (all actions are missing from the menu except "take romantic photograph" and an additional one), except with existing partners. I had a few intended marriage proposals become awkward that way. I think there's a setting somewhere for player-directed romantic actions to overrule the settings somewhere in the menu, but I forgot where.

    As I said, I often need a reset for the caste switch to go through properly.
  • "Rhiannon58;c-17305447" wrote:
    "Turjan;c-17305432" wrote:
    Is mom gardening and eating life fruits?


    She doesn't have a garden. Is it possible she could have gotten hold of a young again potion without me knowing it? If so, wouldn't she have shown her younger age as soon as I took the family off being on hold?

    The Young Again Potion like the Fountain Of Youth Elixir is only useable for Adults and Elders.

    "Turjan;c-17305728" wrote:
    I haven't seen sims drink any potions or elixirs autonomously in my game yet, which means I find that unlikely. The same is true for throwing elixirs at others.

    By default sims can use and buy some of the Alchemy Elixirs autonomously as well as throw them at other sims I've seen this happen. But they can't use or buy any of the age related ones autonomously the only the ones they can use, throw and buy autonomously are Vial of Bliss, Invigorating Elixir, Vial of Potent Bliss, Potent Invigorating Elixir and Origin of the Tragic Clown.
    Although you'd have to have the Elixir Consignment Shop in town for them to get ahold of them.

  • "ScottDemon;c-17316214" wrote:
    By default sims can use and buy some of the Alchemy Elixirs autonomously as well as throw them at other sims I've seen this happen. But they can't use or buy any of the age related ones autonomously the only the ones they can use, throw and buy autonomously are Vial of Bliss, Invigorating Elixir, Vial of Potent Bliss, Potent Invigorating Elixir and Origin of the Tragic Clown.
    Although you'd have to have the Elixir Consignment Shop in town for them to get ahold of them.


    If you "by default" mean it happens in a vanilla game, without some gameplay changing mod in action, I highly doubt it, at least I've never seen it yet in 8 years of playing, and I definitely wouldn't want it to either. When it comes to making, drinking, buying and/or throwing elixirs or potions I want to be the one deciding if, at who, where and when that's going to happen.
  • "SuzyCue72;c-17317180" wrote:
    "ScottDemon;c-17316214" wrote:
    By default sims can use and buy some of the Alchemy Elixirs autonomously as well as throw them at other sims I've seen this happen. But they can't use or buy any of the age related ones autonomously the only the ones they can use, throw and buy autonomously are Vial of Bliss, Invigorating Elixir, Vial of Potent Bliss, Potent Invigorating Elixir and Origin of the Tragic Clown.
    Although you'd have to have the Elixir Consignment Shop in town for them to get ahold of them.


    If you "by default" mean it happens in a vanilla game, without some gameplay changing mod in action, I highly doubt it, at least I've never seen it yet in 8 years of playing, and I definitely wouldn't want it to either. When it comes to making, drinking, buying and/or throwing elixirs or potions I want to be the one deciding if, at who, where and when that's going to happen.


    I've seen happen without mods. And it was the reason I started using mods cause I didn't want it going on, just because you never seen it doesn't mean it doesn't happen. I also looked in the games core files namely in the scripting.

    *Edit*
    Right from the games tuning files as you can see it can happen by default







  • "ScottDemon;c-17317248" wrote:

    I've seen happen without mods. And it was the reason I started using mods cause I didn't want it going on, just because you never seen it doesn't mean it doesn't happen. I also looked in the games core files namely in the scripting.

    *Edit*
    Right from the games tuning files as you can see it can happen by default








    I've done some Google searching, and so far I haven't been able to find anyone else who's had it happen autonomously, only people saying that they've never seen it in their games, like in this thread for example. So I guess the conclusion must be that if it's possible it seems to be very rare.
  • "SuzyCue72;c-17317418" wrote:
    "ScottDemon;c-17317248" wrote:

    I've seen happen without mods. And it was the reason I started using mods cause I didn't want it going on, just because you never seen it doesn't mean it doesn't happen. I also looked in the games core files namely in the scripting.

    *Edit*
    Right from the games tuning files as you can see it can happen by default








    I've done some Google searching, and so far I haven't been able to find anyone else who's had it happen autonomously, only people saying that they've never seen it in their games, like in this thread for example. So I guess the conclusion must be that if it's possible it seems to be very rare.


    Yes it is rare as it lacks the Advertised Outputs to make it more common but still in the realm of possiblity as long as the game engine isn't being stressed. Now if your game is under some stress autonomy is the first thing that goes out the window thus interactions without high advertised outputs are unlikely to be seen.

About The Sims 3 General Discussion

Connect with fellow Simmers and share your experiences in The Sims 3 official community.6,365 PostsLatest Activity: 17 minutes ago