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yoshi_dragur2012
7 years agoSeasoned Newcomer
Quick question I've never got around to asking all these years:
Why is it that certain simmer made over vanilla worlds ie LynxQ final version of SV will NOT allow you to replace lots if you delete them with the in game delete tool? Same thing happens if you pick up the lot and drag/move it around the world. Then try to put that same lot back in its original footprint. It seems this has something to do with using CAW (vs the in game lot tools) when placing these lots in the world. Saving them somehow makes the lot placement permanent somehow.
I've never been able to replace lots exactly in the original footprint. Which is extremely maddening, because most of the original lots were flush with the road. So the new lot placement ends up being offset at least a square back from said road--despite fact nothing is blocking it (like a street lightpost).
Why is it that certain simmer made over vanilla worlds ie LynxQ final version of SV will NOT allow you to replace lots if you delete them with the in game delete tool? Same thing happens if you pick up the lot and drag/move it around the world. Then try to put that same lot back in its original footprint. It seems this has something to do with using CAW (vs the in game lot tools) when placing these lots in the world. Saving them somehow makes the lot placement permanent somehow.
I've never been able to replace lots exactly in the original footprint. Which is extremely maddening, because most of the original lots were flush with the road. So the new lot placement ends up being offset at least a square back from said road--despite fact nothing is blocking it (like a street lightpost).
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