Forum Discussion
8 years ago
That's great that you got the hairs to look better.
Always back up your game/data.
If you really want to know what your computer can and cannot handle you might want to start a brand new TS3 folder and see what settings the game can handle with minimal to no lag. Preferably, at first, with no mods at all. Then once you know the limit of your computer modless then test it with mods a little at a time to notice any performance hits.
Start > Documents > Electronic Arts > The Sims 3 (Probably different location with digital downloads.)
-Cut and paste The Sims 3 folder onto the desktop then close out the window (You can create a folder on the desktop that reads Main Game and then place TS3 folder inside.)
-Open up TS3 launcher then close to generate a brand new The Sims 3 folder
Start the game.
-Go into the options menu while at the main menu and choose what you think your computer can handle.
Restart the game.
-Close and restart the game because sometimes even changing the options during the main menu and playing the game after can cause some visual distortions.
-Test out gameplay modless. EP's/SP's/Store Content are all fine. Just no 3rd party content for now. Play for a Sim week or more to get an idea of performance.
(Sidenote: Isla Paradiso will usually be unplayable and is a common issue for most.)
Delete these houses, you can save the Sims if you want. Originally learned this from BlueSpaarkle's post.
Icatcha
Scott
Los Amigos
Medina
The Romantic
The Prince
Keep tweaking the settings as needed, then restart, to find out what is the computer's max capability with decent performance. Once you figure that out, then you can add mods little by little to determine the limit before the game's performance begins to suffer. Remember some hair and objects are high poly and too many of these will dramatically slow down the game. Also remember the more CC such as hair/clothes/accessories/etc installed, the more the NPC/Townie Sims can randomly use these items and further cause a performance hit.
And of course, some CC is just poorly made and can cause issues. Some CC can be GPU intensive and some mods can be CPU intensive and both can cause lag, stuttering, freezing, etc once your computer has reached its limit. It doesn't help that TS3 is a 32-bit application but in no way means the game is unplayable as is. I've done so for years until UL and there are many who still don't use mods/cc at all. But glitches, all game's have it.
When your testing is all done, you can keep or delete that TS3 folder. If you keep it, it will make good use for testing new mods/cc so not to mess up any of your cared for saves. And a new mod tester folder would be easy to regenerate if something goes awry. Hey, it's expendable.
When you are ready to switch back to your main TS3 folder.
-Take the old folder out by using cut and paste (or delete the test folder), and put it on the desktop within a created folder reading Mod Tester or whatever name you want to use that TS3 folder for.
-Cut and paste the main TS3 folder back into its original place.
Start > Documents > Electronic Arts > The Sims 3
Delete the 4 cache files within TS3 folder.
-CASPartCache.package
-compositorCache.package
-scriptCache.package
-simCompositorCache.package
Then start the game, otherwise, sometimes the game just hangs on the loading screen when switching back and forth between different TS3 folders. So far I have 4 different TS3 folders. One for mod testing, one is my main saves, one is for vanilla photoshoots with no visual or gameplay alterations and the last one is base game only. These TS3 folders are within a named folder for identification on the desktop for easy access. I plan on making more to play out a couple of scenarios based on an inspiration from The Sims 2: Castaway and Urbz: Sims in the City.
Again.
Always back up your game/data.
Always back up your game/data.
If you really want to know what your computer can and cannot handle you might want to start a brand new TS3 folder and see what settings the game can handle with minimal to no lag. Preferably, at first, with no mods at all. Then once you know the limit of your computer modless then test it with mods a little at a time to notice any performance hits.
Start > Documents > Electronic Arts > The Sims 3 (Probably different location with digital downloads.)
-Cut and paste The Sims 3 folder onto the desktop then close out the window (You can create a folder on the desktop that reads Main Game and then place TS3 folder inside.)
-Open up TS3 launcher then close to generate a brand new The Sims 3 folder
Start the game.
-Go into the options menu while at the main menu and choose what you think your computer can handle.
Restart the game.
-Close and restart the game because sometimes even changing the options during the main menu and playing the game after can cause some visual distortions.
-Test out gameplay modless. EP's/SP's/Store Content are all fine. Just no 3rd party content for now. Play for a Sim week or more to get an idea of performance.
(Sidenote: Isla Paradiso will usually be unplayable and is a common issue for most.)
Delete these houses, you can save the Sims if you want. Originally learned this from BlueSpaarkle's post.
Icatcha
Scott
Los Amigos
Medina
The Romantic
The Prince
Keep tweaking the settings as needed, then restart, to find out what is the computer's max capability with decent performance. Once you figure that out, then you can add mods little by little to determine the limit before the game's performance begins to suffer. Remember some hair and objects are high poly and too many of these will dramatically slow down the game. Also remember the more CC such as hair/clothes/accessories/etc installed, the more the NPC/Townie Sims can randomly use these items and further cause a performance hit.
And of course, some CC is just poorly made and can cause issues. Some CC can be GPU intensive and some mods can be CPU intensive and both can cause lag, stuttering, freezing, etc once your computer has reached its limit. It doesn't help that TS3 is a 32-bit application but in no way means the game is unplayable as is. I've done so for years until UL and there are many who still don't use mods/cc at all. But glitches, all game's have it.
When your testing is all done, you can keep or delete that TS3 folder. If you keep it, it will make good use for testing new mods/cc so not to mess up any of your cared for saves. And a new mod tester folder would be easy to regenerate if something goes awry. Hey, it's expendable.
When you are ready to switch back to your main TS3 folder.
-Take the old folder out by using cut and paste (or delete the test folder), and put it on the desktop within a created folder reading Mod Tester or whatever name you want to use that TS3 folder for.
-Cut and paste the main TS3 folder back into its original place.
Start > Documents > Electronic Arts > The Sims 3
Delete the 4 cache files within TS3 folder.
-CASPartCache.package
-compositorCache.package
-scriptCache.package
-simCompositorCache.package
Then start the game, otherwise, sometimes the game just hangs on the loading screen when switching back and forth between different TS3 folders. So far I have 4 different TS3 folders. One for mod testing, one is my main saves, one is for vanilla photoshoots with no visual or gameplay alterations and the last one is base game only. These TS3 folders are within a named folder for identification on the desktop for easy access. I plan on making more to play out a couple of scenarios based on an inspiration from The Sims 2: Castaway and Urbz: Sims in the City.
Again.
Always back up your game/data.