I was thinking of how to add interesting households to the empty Cake Island when I eventually move my McFluff story to Cake Island. There are already a pair of Fawns living there - they have Custom ...
I worked on the mermaid home that'll they'll live in when the McFluff story moves to Cake Island.
Here's a few progress shots. I think it'll take quite a while to do.
I used a spoiler so this thread doesn't get to take ages to scroll down later on. Too many pictures can be annoying when you just want to get down to the bottom of the thread.
The bloke in the hat is a paparazzi https://s5.postimg.cc/6nzxb3upj/CI_Paparazzi001.jpg
I think I'll put some greenery around that screaming sculpture - it is CC from luna. I've seen the original once on TV and it's a sculpture in a park somewhere in Europe. Forget what it's called. It looked good in the park so I think this one in my game needs greenery around it. https://s5.postimg.cc/6nzxax7if/CI_Mermaids004.jpg
They brought a miner and a climatron from the Skylight House in Isla Paradiso. I wanted them stored outside but didn't want locals running off with them. I built a platform and put the Climatron on top. Then I put the digger underneath. Added the steps from the Store and then needed to provide some sort of security. First I looked at the Barrier to Entry system but that was going to be too clunky. I wanted something a bit more ethereal. Then I though of the fence. I think it comes with Late Night. I used it to define the Butlers Quarters in the Skylight House and I like it. It is the same height as a wall and fits in well. I used the Showtime clear bubbly columns. They also provide some light. When the lights are on I made them all different colours but they all seem to have gone white again. I'm having problems with colours in a few places it seems. The gate is locked. I forget where it came from. Possibly Late Night or Showtime. I have a burglar alarm at the front of the lot so I hope it detects burglars. No one else, other than the repo man, can get through that gate unless they are part of the household. https://s5.postimg.cc/8fsw5vw13/CI_Mermaids002.jpg
George lost his mermaid occult state and I had to use Master Controller to put it back again. Then I had to use the mirror to fix his scales. So I had to buy them a mirror - not all mirrors work apparently. I came across the Magic Mirror and added it to the household just for fun. It wasn't any good for fixing mermaid scales but it did give him a magic makeover - so that's why he's in that suit. Didn't keep it unfortunately.
Originally, as just a fairy, George has bright coloured reddish wings. When he gets given scales his wings change shape and they go pure white. So that means he has to take a trip into CAS to fix his wings. When I give him brighter coloured wings his scales go pale. At least his tail isn't affected. https://s5.postimg.cc/u27wmwmvr/CI_Magic_Makeover001.jpg
After emerging from his treatments in CAS and wherever it is they go to get their scales fixed. He walked around in his tail for a while. It looked like he had a long skirt on that went down all around his feet. I wondered if he'd trip on it. I got him into the pool as fast as possible in the hope that'd fix the problem and it did. https://s5.postimg.cc/oqt025y87/CI_After_Fixing_Scales001.jpg
Practicing magic. She still can't do a Restoration Ritual and she needs to be able to do that to clean up the house - except I just remembered, Harry Genie is in the household too and genies don't need to develop any skills - they can just do things such as make the house all clean and sparkly. Might try that next time they mess it up. At least the genies don't backfire. But the restoration ritual, when it works, also fixes broken things. When it backfires it breaks everything in the house and makes a mess everywhere. https://s5.postimg.cc/kufo69d9j/CI_Magic002.jpg
https://s5.postimg.cc/dr7sqpsfb/CI_Magic001.jpg
Some of the fantasy type plants are cc by souris https://s5.postimg.cc/rkw5ftaqv/CI_CCPlants001.jpg
I think I've tracked down all of the plants by souris that I have installed. It always takes me hours over a series of days to find them all as they are scattered all over the buy catalog. But they are pretty if you're after a fantasy type theme and some of them glow in the dark.
I've started adding all-in-one bathrooms around the lot. They are proving very popular. This was a bit of overkill but they looked better when I filled up the entire wall with them. https://s5.postimg.cc/dpxuwxvmv/Ground_Level003.jpg
This is the top basement. I have a feeling the stair wells I've made will turn into overcrowded sim traps so I'm adding more stairs to give the sims better access between basement levels. At least they are doing their work - one of the sims in the picture is a paparazzi and he can go no further into their home. The doors are locked. The rest of the sims in the picture belong to the household. https://s5.postimg.cc/ibtz5krjb/Top_Basement009.jpg
All of those little rooms in the background are bedrooms and bathrooms. It turns out the bathrooms don't really work too well with mermaids. The all-in-one bathrooms are better if you want them to stay hydrated and not lose their mermaid occult state. https://s5.postimg.cc/o1a7ppaif/Top_Basement002.jpg
The second top basement there is still a lot of work to be done everywhere. This is just an update on where I am now. Will be working on this on and off over the coming weeks/months. Depends on how long it takes to get to Generation 5 in the McFluff story. https://s5.postimg.cc/ft8a52t07/Second_Top_Basement007.jpg
This is the window that I've use in the pool - the one with the bubbles. I'm not sure if this stencil is generally available, or if it was unlocked by one of my numerous stencil unlocking mods. It is not a CC window. https://s5.postimg.org/9uugugrxj/Second_Top_Basement003.jpg
I grabbed a lot of stuff out of the Skylight House and put it in the household inventory - grabbed the gnomes too but haven't seen much of them around this lot so far. https://s5.postimg.cc/yybjetzyf/Second_Bottom_Basement006.jpg
It looks like I'll need to add more all-in-one bathrooms. They are queueing up to use them and there's a lot of foot stomping and hand waving going on. And they stay there and wait their turn and all of them eventually do get in and use the bathrooms. It does wonders for their hydration. https://s5.postimg.cc/l4n6prznb/Second_Bottom_Basement005.jpg
Here is the underground pool. I was going to light it, but then decided I prefer it to be dark and mysterious. I'll still do more with the lights around the edges though - and I'll probably add coral and stuff somewhere there. Will need to use MoveObjects On Cheat to do that though.