Forum Discussion
7 years ago
Hi, everyone. I'm igazor, and I am a lousy weasel. The kind of kid that slithered down the stairs like a snake and cut slits in my gifts on Christmas eve to see what I was getting. I should be ashamed. :D
Except that I'm not ashamed in the least. I use Play With Genetics and its sneak peeks on sims when they are toddlers and children (not usually babies although that works too) somewhat out of curiosity but usually so that I can run the re-rolls in case some horrible combination of mismatched features were to be in the works. Or, as said in that other thread, too many single-parent clones. I play so ridiculously slowly that often enough I can't even remember what I've seen on PwG by the time the sims become teens, merely that I took some action so that whatever the kids turn out to look like I would deem them to be acceptable plus or minus some wardrobe and hairstyle fixes when the time comes. This applies to both actives and inactives whom I would never play.
Sometimes I use PwG on some random sim already in-game using two sims as genetic donors who don't even have or will never have any kids together, they may not even know each other, just because suddenly I'm curious as to what their kids would look like if they did ever reproduce together. It's all just for fun and in instances like this of course I wouldn't save the results.
As for the legacy households, again actively controlled or inactives (somewhat controlled, let's say guided), my rule is first born unless there is a really good reason for them to pass on the honor, perhaps I see them living in a different world when they have grown up (Traveler mod), be disqualified for trait-related reasons, or it's pretty clear that they aren't going to have kids themselves. When one of the kids in line was adopted, I really have to pause and think about it for a long time especially if part of the point is to carry the genetics forward from the family's founders. But sometimes the adoptees can win me over and the genetic carriers end up living elsewhere and continuing the genetic line on their own within the same game. In a household with 12 kids for example, there were five disqualifications for all different reasons and number 6 was the winner.
Looks don't even enter into that particular equation. All of my sims are special (to me), whether they would impress judges at a beauty contest or not is irrelevant. :)
Disclaimer: Also irrelevant, but we didn't/don't exchange gifts on Christmas anyway as it's not our holiday so the slithering snake stuff needs some slight adjustments.
Except that I'm not ashamed in the least. I use Play With Genetics and its sneak peeks on sims when they are toddlers and children (not usually babies although that works too) somewhat out of curiosity but usually so that I can run the re-rolls in case some horrible combination of mismatched features were to be in the works. Or, as said in that other thread, too many single-parent clones. I play so ridiculously slowly that often enough I can't even remember what I've seen on PwG by the time the sims become teens, merely that I took some action so that whatever the kids turn out to look like I would deem them to be acceptable plus or minus some wardrobe and hairstyle fixes when the time comes. This applies to both actives and inactives whom I would never play.
Sometimes I use PwG on some random sim already in-game using two sims as genetic donors who don't even have or will never have any kids together, they may not even know each other, just because suddenly I'm curious as to what their kids would look like if they did ever reproduce together. It's all just for fun and in instances like this of course I wouldn't save the results.
As for the legacy households, again actively controlled or inactives (somewhat controlled, let's say guided), my rule is first born unless there is a really good reason for them to pass on the honor, perhaps I see them living in a different world when they have grown up (Traveler mod), be disqualified for trait-related reasons, or it's pretty clear that they aren't going to have kids themselves. When one of the kids in line was adopted, I really have to pause and think about it for a long time especially if part of the point is to carry the genetics forward from the family's founders. But sometimes the adoptees can win me over and the genetic carriers end up living elsewhere and continuing the genetic line on their own within the same game. In a household with 12 kids for example, there were five disqualifications for all different reasons and number 6 was the winner.
Looks don't even enter into that particular equation. All of my sims are special (to me), whether they would impress judges at a beauty contest or not is irrelevant. :)
Disclaimer: Also irrelevant, but we didn't/don't exchange gifts on Christmas anyway as it's not our holiday so the slithering snake stuff needs some slight adjustments.
About The Sims 3 General Discussion
Connect with fellow Simmers and share your experiences in The Sims 3 official community.
6,481 PostsLatest Activity: 33 minutes agoRelated Posts
Recent Discussions
- 4 hours ago
- 2 days ago
- 33 minutes ago