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boni06's avatar
8 years ago

Editing world causes problems?

I would like to edit legacy island 3. I mostly want to swap out some of the rabbit holes for others from store worlds and town life stuff. But that would mean I'd sometimes bulldoze the lot and change the lot sizes or place smaller lots in the place of a big one. I'd also need to find a place to place the grim manor.

I have read that this can cause some problems in game. So does it? I don't want to bulldoze and place lots and end up with a very broken game.

Thank you ^^


Edit: is it true that rabbit holes with multiple functions causes issues with the opportunities?

15 Replies

  • "@06Bon06;c-16468156" wrote:
    "Rflong7;c-16468135" wrote:
    Yes, it works in that world. I made it deep and left room for the Kraken on purpose. :)
    Plus I tested it without a mod (if there is one) or a cheat. :)


    Well I guess it isn't as much a cheat as buying the LTR but I wasn't planning on collecting 30 000 LTR points to test every world.


    Sorry- I've been playing TS2 lately so my mind might be in a different zone... :blush: :cookie:
  • I've not had issues with editing worlds unless I went too far with it in one session without exiting the game.I would tend to limit the edits in a game to just a few at a time.

  • Removing trees, rocks and other obstacles from the open map (not on a lot) can cause routing problems if an NPC, etc happens to be spawned in one of those empty spots.
  • "TadOlson;c-16468739" wrote:
    I've not had issues with editing worlds unless I went too far with it in one session without exiting the game.I would tend to limit the edits in a game to just a few at a time.


    Good to hear ^^
  • "cwaddell;c-16469124" wrote:

    Removing trees, rocks and other obstacles from the open map (not on a lot) can cause routing problems if an NPC, etc happens to be spawned in one of those empty spots.


    Thanks! I won't remove any of those then. I actually did in a previous game but it was kinda laggy from the start for some reason even before that.

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