Forum Discussion
puzzlezaddict
5 years agoHero+
The entry you use in graphicsrules.sgr should match what you put in graphicscards.sgr. You could actually make up a random name for your card and use that instead; what matters is that the entries in the two .sgr files match. So if you're naming your card MX350, do it in both places.
Writing MX3?? just means "any entry that has MX3 and then any two characters after the 3," as in, it would also recognize an MX330, or an MX312 if one existed. Since you're only trying to get your own card recognized, you can just write "*MX350*" and not worry about the rest.
I think you should see how the game runs on a lower resolution, not 1024x768 but something else with a 16:9 aspect ratio, for example 1280x720 or 1440x810. If the game runs fine, then try the higher resolution and see what happens. It's also a good idea to manually cap your in-game framerates, if you haven't already. There's no point in letting your card max itself out producing more frames per second than your screen can display. Let me know if you'd like help with this process, and if so, whether you play exclusively in fullscreen mode or want to use windowed mode as well.
Writing MX3?? just means "any entry that has MX3 and then any two characters after the 3," as in, it would also recognize an MX330, or an MX312 if one existed. Since you're only trying to get your own card recognized, you can just write "*MX350*" and not worry about the rest.
I think you should see how the game runs on a lower resolution, not 1024x768 but something else with a 16:9 aspect ratio, for example 1280x720 or 1440x810. If the game runs fine, then try the higher resolution and see what happens. It's also a good idea to manually cap your in-game framerates, if you haven't already. There's no point in letting your card max itself out producing more frames per second than your screen can display. Let me know if you'd like help with this process, and if so, whether you play exclusively in fullscreen mode or want to use windowed mode as well.
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