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suzses
6 years agoSeasoned Ace
Yeah, I had just come back over to edit my post when I remembered that since your game is freezing before you can save now, it no longer really matters how you're saving. :D I do think it helps overall, though, to use save as and to keep a few copies under different names.
I do understand what a pain it is to sort through cc, and it sounds as though you have enough that it's an ordeal to troubleshoot. What I personally would probably try is to make a copy of my active game (renamed) to play around with and just move all the cc out someplace safe while I tried to edit the lot in that second copy and see if I could get it to save there. If successful, I'd save it to bin and place that saved copy back in my active game, plus add back my cc. If not successful, I would then go to a new Sims 3 documents folder (guessing you know about making one), transferring the copy of my game save over there, along with whatever else is needed except cc and trying to work with it there. If still unable to save, I would then try starting a new game in the same world and placing a copy of the lot there to edit.
What I would be thinking here is that if the first action (working in a copy of the save with no cc) worked, it's a cc problem. If it didn't, putting it in a new Sims 3 folder tells us if something is not still working right with your current folder, and it the save still doesn't work in the new folder, it's a corrupt save.
Beyond that, I don't know what else to suggest. Thinking I'm not the best to help with this since I haven't had the specific problem and am not a troubleshooter in general, but I do build a lot and have had to sort through some problems now and then and the above is the basic approach I usually take. Perhaps @igazor will be back and have some better ideas.
I do understand what a pain it is to sort through cc, and it sounds as though you have enough that it's an ordeal to troubleshoot. What I personally would probably try is to make a copy of my active game (renamed) to play around with and just move all the cc out someplace safe while I tried to edit the lot in that second copy and see if I could get it to save there. If successful, I'd save it to bin and place that saved copy back in my active game, plus add back my cc. If not successful, I would then go to a new Sims 3 documents folder (guessing you know about making one), transferring the copy of my game save over there, along with whatever else is needed except cc and trying to work with it there. If still unable to save, I would then try starting a new game in the same world and placing a copy of the lot there to edit.
What I would be thinking here is that if the first action (working in a copy of the save with no cc) worked, it's a cc problem. If it didn't, putting it in a new Sims 3 folder tells us if something is not still working right with your current folder, and it the save still doesn't work in the new folder, it's a corrupt save.
Beyond that, I don't know what else to suggest. Thinking I'm not the best to help with this since I haven't had the specific problem and am not a troubleshooter in general, but I do build a lot and have had to sort through some problems now and then and the above is the basic approach I usually take. Perhaps @igazor will be back and have some better ideas.
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