Forum Discussion
5 years ago
We have more recently been led to believe that the new version of TS3 for Mac is really a 64-bit application and thus can use more than 4 GB of RAM. There aren't many players who can attest to that yet because of its flawed rollout yesterday where the new version wouldn't work for just about everyone, the fix for which is only just starting to propagate through Origin. It will reportedly take a few days to reach everyone who needs it.
We do know that the game hasn't been remastered, though. So it's quite possible that when it reaches, let's say 6 GB of usage, the game engine is going to stall out or things may otherwise fall apart even if we don't get the currently more typical crashes and Error 12s. Many of us are eager to find out and stress test this thing, once we get a properly working copy of it in our digital hands. :)
We do know that the game hasn't been remastered, though. So it's quite possible that when it reaches, let's say 6 GB of usage, the game engine is going to stall out or things may otherwise fall apart even if we don't get the currently more typical crashes and Error 12s. Many of us are eager to find out and stress test this thing, once we get a properly working copy of it in our digital hands. :)
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