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7 years ago
I was also wondering about this recently as I am playing in a very large world at the moment and worried about error 12 popping up as @igazor has pointed out although honestly I have never been truly sure what causes error 12 especially when I have a very good system so do players feel it is better to cap the population (including the service sims if that matter?) or just leave NRaas story progression to do it's own thing?
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