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4 years ago
For me it is:
1. Seasons - I just feel like the game is incomplete without it. I like my sims taking part in seasonal activities. I'm pretty into gameplay involving gardening, cottage life, self sufficiency etc, so I feel like this pack complements it nicely and allows my sims to live in tune with the seasons.
2. Late Night - if I'm not playing out a cottagecore dream, then I'm playing as a young professional trying to make it in the city. Half my games take place in apartments. I feel like cities and apartments are generally missing from other sims worlds. Also love the different kinds of bars. Not a big fan of the careers, and I always opt out of the celebrity system.
3. World Adventures - I like my sims getting to take honeymoons in France, or I send the more adventurous ones to Egypt. Also good for family vacations. To be honest, I mostly rate this so highly because it enables Twallan's Traveler mod, which is game changing for vacationing to any world. I also like that it adds a few more recipes to the sims 3 from around the world.
4. Supernatural - I don't play with supernatural sims most of the time, but I do play with witches from time to time. I just feel like this pack is super full of content - we get 5 new life states and heaps of cool furniture, a nice world, some cool recipes (I like the ghost pepper recipes in particular), and alchemy is a pretty nice skill.
5. University Life - this adds to the story for me. I also like that it gives my young adults a bit of extra time to become proficient in skills and get ahead in their careers. I also like the option to have roommates, particularly when I'm playing with broke young adult sims in the city - feels realistic. I do feel like the process of getting a degree - going to class, doing homework - can be a bit of a drag and formulaic.
6. Generations - I love playing long generational storylines, so this pack just rounds that out and adds extra detail to their lives, but I don't feel like it's particularly special.
7. Pets - I do love the option to have pets, but I usually don't play with them. As another commenter mentioned above, pets are needy in the Sims 3 and end up being a bit of a pain to take care of. But they do have a place for sure, and having horses (unlike Sims 4) is cool.
8. Island Paradise - The world is so laggy and requires deletion of all houseboats to make it playable. I'm not interested in mermaids. But beach vacations can be fun from time to time, and also I like a lot of the build objects that come with the game.
9. Ambitions - I know this is controversial, but I don't love ambitions. Most of the careers don't really speak to me. Laundry is cool but not game changing.
10. Showtime - this pack was uninspiring. I very rarely feel called to play with acrobats and magicians.
11. Into the Future (the only expansion pack I don't own, so take this with a grain of salt)
1. Seasons - I just feel like the game is incomplete without it. I like my sims taking part in seasonal activities. I'm pretty into gameplay involving gardening, cottage life, self sufficiency etc, so I feel like this pack complements it nicely and allows my sims to live in tune with the seasons.
2. Late Night - if I'm not playing out a cottagecore dream, then I'm playing as a young professional trying to make it in the city. Half my games take place in apartments. I feel like cities and apartments are generally missing from other sims worlds. Also love the different kinds of bars. Not a big fan of the careers, and I always opt out of the celebrity system.
3. World Adventures - I like my sims getting to take honeymoons in France, or I send the more adventurous ones to Egypt. Also good for family vacations. To be honest, I mostly rate this so highly because it enables Twallan's Traveler mod, which is game changing for vacationing to any world. I also like that it adds a few more recipes to the sims 3 from around the world.
4. Supernatural - I don't play with supernatural sims most of the time, but I do play with witches from time to time. I just feel like this pack is super full of content - we get 5 new life states and heaps of cool furniture, a nice world, some cool recipes (I like the ghost pepper recipes in particular), and alchemy is a pretty nice skill.
5. University Life - this adds to the story for me. I also like that it gives my young adults a bit of extra time to become proficient in skills and get ahead in their careers. I also like the option to have roommates, particularly when I'm playing with broke young adult sims in the city - feels realistic. I do feel like the process of getting a degree - going to class, doing homework - can be a bit of a drag and formulaic.
6. Generations - I love playing long generational storylines, so this pack just rounds that out and adds extra detail to their lives, but I don't feel like it's particularly special.
7. Pets - I do love the option to have pets, but I usually don't play with them. As another commenter mentioned above, pets are needy in the Sims 3 and end up being a bit of a pain to take care of. But they do have a place for sure, and having horses (unlike Sims 4) is cool.
8. Island Paradise - The world is so laggy and requires deletion of all houseboats to make it playable. I'm not interested in mermaids. But beach vacations can be fun from time to time, and also I like a lot of the build objects that come with the game.
9. Ambitions - I know this is controversial, but I don't love ambitions. Most of the careers don't really speak to me. Laundry is cool but not game changing.
10. Showtime - this pack was uninspiring. I very rarely feel called to play with acrobats and magicians.
11. Into the Future (the only expansion pack I don't own, so take this with a grain of salt)
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