@Jeansoo – Sorry to hear you were having issues in Sunlit Tides. It’s really a beautiful world and a nice place to enjoy the lifeguard career.
"Jeansoo;c-17738633" wrote:
Last time, I didn't create my own beach lot and he just worked at the EA beach. You know there are 2 beaches in Sunlit Tides and they are quite small. No one had been there all through the day. He stayed there for work for a couple of days but NO ONE.. he just exercised most of the day with stereo on.
Yes, Sunlit Tides has those two small beach lots (Hot Sands and Captain Jack’s), but there isn't much to do there, and they’re not very useful for the lifeguard career because they aren’t connected to the ocean. Because the ability to place lots in water didn’t become available until IP was released, none of the beach lots in previous worlds are true seaside beaches.
Even if other Sims had come to the beach lot where your Sim was working, there is no ocean for them to swim in on the lot, and therefore no way for your lifeguard to utilize the “Helping Others” metric to advance their career, other than them possibly "passing out" so you can perform CPR on them (which pays considerably less than saving a Sim from drowning).
In order to actually play the lifeguard career in the older worlds (and save other Sims rather than simply advance the career by leveling the athletic and charisma skills), you would need to remove or change the lot assignments for those landlocked beaches to something else so your Sim doesn’t waste working hours there. Then, a beach lot must be manually placed partly in the ocean in order to have Sims needing to be rescued. Or you can use the lifeguard pool mod so your Sim can save people from drowning in the pools. I use both methods.
A lifeguard saving Sims at Pirate’s Pool, Lagoon View Pools and Paradise Pools, using the lifeguard pool mod:
Note the black oval. That is where I placed my beach lot in Sunlit Tides:
Plenty of Sims flocking to the beach for a chance to drown. :lol:
It’s deeper than you might think here, even without using the terrain tool to increase the depth.