"thuggishsplicer;c-16952498" wrote:
"ScottDemon;c-16952342" wrote:
I wouldn't advise dragging a pre-made ghost into CAS unless you want to break things they have a glitch in their genetics that can cause them to break. CAS made ghosts and those that pop up later like those born, or newly deceased sims don't have that problem.
@ScottDemon It's good to know, even though I don't intend to do it.
Would it break the game even if I cancel the CAS interaction after checking the ghost?
I wouldn't drag a graveyard ghost or inactive playable ghost in at all as the risk of game corruption is not worth it unless your just going to exit the game to the desktop after you're done checking what you wanted to check. Active ghosts your playing are different but I would recommend using Nraas Master Controller.
"Earcat;c-16953104" wrote:
Thank you everyone. Yes, Thuggishsplicer is right, you can read the bio of a dead sim by clicking on the sim and editing the sim in CAS, and it didn't break my game. Thanks!
When an experienced modder of 7 yrs says something shouldn't be done they mean it we're not just saying something to hear ourselves talk. The risk of breaking the sim and game corruption is not something to take lightly or worth the risk. It's been well known that dragging certain types of occults into CAS using testingcheats is not safe and even though using Nraas Master Controller is safe to use to drag occult sims into CAS. Ghosts are the exception unless they are part of your active household.
*Edit*
I don't know what you were looking at or where you saw their Bio as I dragged a few into CAS and the only thing I saw was the normal CAS options. Unless you're referring to their Traits, Astro Sign, LTW etc.. that's not their Bio.