Forum Discussion

zeyneph's avatar
5 years ago

Is "shift-click-object-delete" safe to use? (testingcheatsenabled)

Whenever see a weird spawned object that shouldn't be there, or a stuck vehicle on the road, I just shift-click on it, choose object -> delete. However since in TS3 it's so easy to harm the game by using cheats/mods, I was wondering if this method is actually safe.
  • It is usually fine to use testingcheats to delete an object like that. Although perhaps you could describe a bit better or provide some screenshots of what is meant by a "weird spawned object"? Deleting sims of any kind that way is a big no-no, though.
  • Object deleting a sim by way of testingcheats only deletes their body. Their sim data remains in the game and can cause issues the next time that sim is called upon to do something. Repo sims are Service Sims and chances are NRaas mods if they are in play are stepping in to correct or expunge the remaining sim data at least sometimes; a repo sim is not likely to have much in the way of history or deep character development. But regardless a new one is going to spawn the next time one is needed anyway, so even deleting them a better way isn't really going to accomplish much long-term.

    The white boxes usually pertain to objects that have dependencies that are missing or the objects are not fully installed themselves.
  • "igazor;c-17535538" wrote:
    It is usually fine to use testingcheats to delete an object like that. Although perhaps you could describe a bit better or provide some screenshots of what is meant by a "weird spawned object"? Deleting sims of any kind that way is a big no-no, though.


    I used to do that before for Repomen. :o I won't do it again!

    What I mean by "weird spawned objects" is like an empty plate that can't be picked up and cleaned so it just stays there, or a white box which is probably a debug object, and so on. I don't have pictures now but usually they're stuff like this.