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mw1525's avatar
mw1525
Seasoned Ace
7 years ago

Need A Little Graveyard Help

Now that I am nearly done creating my world populations, I am ready to begin structuring my worlds. I would like all of the deceased in my town to be located in a single graveyard. It's my belief, a cemetery should be a beautiful, well landscaped place and not a throw-away lot for Sims who have passed on (I'm looking at you Sunset Valley). Thus, I have some questions about this special lot

1- Can the graveyard be saved to the library and replaced in a world just like any other lot without issues?

2- When replacing a graveyard (such as starting a new game), what is the best way to remove the old graveyard? Or, tombstones which appear on lots like Agnes Crumplebottom's lot?

3- Also, how do I go about gathering tombstones which are scattered about in the world (thinking of Barnacle Bay here) for the purpose of adding them to the cemetery? Must I always put an active household on the lot or have a klepto Sim steal the tombstone? Is there an easier way to collect scattered tombstones?

4 - Just tossing this out there....Can graveyards (or the deceased) be exchanged or merged with other worlds? Such as adding Riverview's deceased to the graveyard in Lucky Palms (or something like that) without ruining the world or somehow corrupting it?

5 - *NRaas' 'Bury The Dead' guidance needed. I understand it will create urns for all deceased ancestor Sims but, how do I get those Urns into my graveyard?

6 - *NRaas' 'Find Grave', will this give me the location of tombstones hidden within a world (think Barnacle Bay with this one as I have found tombstones hidden underneath bushes).


That's about all I can think of (for now) :D! Thanks in advanced to all who respond.

13 Replies

  • @mw1525

    You're welcome :smile:
    I had already made part two when I read this, so if you want I will post it.
  • mw1525's avatar
    mw1525
    Seasoned Ace
    7 years ago
    @Auroraskies - Of course, please post the second part.
  • @mw1525

    Great! Okey, so this is what I did:

    By way of friendship and placing graves in inventory took two from Barnacle Bay Boneyard and placed in the Sunset Valley one (SV nr 2) in Barnacle Bay: Vera Inkbeard and Jin Lai.

    Had Günther buy the BBB, went into build/buy mode on it, tried to pick up graves, not possible. Befriended Val McKellar and Ophelia Piaster. Chose option 'pick up' on Val's grave but took it out of G. personal inventory and put it down again in same spot. (Did not pick up Ophelia's). Went into build/buy mode, could pick up Val's grave and place it in G. family inventory. Could not pick up Ophelia's. Repeated the precedure with her grave and placed them both in SV nr 2.

    Met Jin Lai at cemetary SV nr 2, were still friends! The other ghosts showed up too.

    Made all the ghosts at grave yard: "Dead men don't tell tales" come up for air with fireworks (sims wiki says there's 5 of them), befriended, picked up, placed at SV nr 2, bulldozed the lot. They show up at the SV nr 2.

    Decorated the SV nr 2 from Edit Town (rave place). All the graves that at some point had been in G. pockets (inventory), 'belong' to him according to the game, and are returned to him (family inventory) when entering Edit Town.

    Saved BBB and SVnr 2: "pre" to library. Graves returned. Placed out again.
    Had G. buy SV nr 2, placed out graves again, saved SV nr 2: "post" to library. Same thing, graves back in family inventory.

    Same aging settings in BB as SV but only one grave in the mausoleum in SV nr 2, can't find the person in sims wiki about the families in BB, and my game is in swedish and the names are sometimes altered: Calle Philipsson (maybe he is a NPC, there is a post on that matter here in this forum).

    Started brand new save in Sunset Valley, Edit Town before playing, placed out BBB, "SV pre" and "SV post". Chose household Jamie Jolina, went to the grave yards.

    BBB is the same as original saved version with 6 graves (out of original 10 according to sims wiki, the ones I moved are gone). Ghosts show up at night.

    SV pre and post show no internal difference, all the graves are there, with their names, all the objects I placed there - except for all the graves that at some point had been in G. personal inventory, they are not there in either of them. Ghosts show up at night, including the Calle from BB, after his grave have been placed in the grass. Mortimer' grave and the three others transported through the library inside the mausoleum, can be picked up before any encounter with its inhabitant.
    Befriended some ghosts, had the option to pick up their graves.

    Gave Jolina the cleptomaniac trait, went to Agnes Crumplebuttom's house. First tried to attract Erik Darling with fireworks, unsuccessfully. Instead swiped the grave (by sim positioning :wink: , right in front of the grave). Placed in SV post.

    Problems:
    Same age settings in SV the second round as the first, and some sims get old but other's won't age (aging on). Can only use birthday cake once per sim, even if part of Jolina household, only 'room mate' though. (Too many ghosts?)

    Fun things:
    Günther quit his job before the Edit Town birthday tour, when back in his household he had climbed to level 8 in the stylist career, in one night. :lol:
    Found Ginger Lai in grave yard "Dead men...", placed next to Jin Lai :heart:
    In Jolina household there where fires all the time, that she quickly put out. Too fast, it did not recognize as a fire and made the fire man angry: "should not call wolf" and fined 500 simoleans - 3 times! :joy:

    Thanks for an interesting question, it was fun trying to answer it :smile:

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