Forum Discussion
Lizzielilyy
3 years agoSeasoned Ace
Hi!
I’ve always been invested in a good storyline and write stories of my games on the odd occasion but could never get far with a legacy because I would make my sims too skilled and they’d be too rich so it would get boring. When it comes to townies, I’ve been playing since the original Sims so I’ve kept up to date and invested in the lore that spans across each iteration. I’d say Sims 2 is where the bulk of Sims 3 lore really comes from, so you can look up things like Sims wiki where it contains the lore for each Sim and will go back as far as possible not just within the realms of Sims 3.
For me I like to recreate previous games or play Sims 3 until I reach the timeline of Sims 2 because it is set much earlier on. I once played a rotation of the Goths, Bachelors, Landgraabs and Altos in Sunset Valley and really enjoyed playing just one sim week in each household and then letting them do what they liked in the other 3 weeks I was with the other households. I think I got to the stage where Cassandra Goth had a great grandchild marrying into the Landgraab family before I got distracted :joy:
What I would say is that Nraas Story Progression mod (including the relationship mod) makes a huge difference to what happens to everyone you aren’t playing. It can be a bit much initially and I definitely took my time deciding what I liked as settings because at one point nobody could stay in a relationship for more than 5 minutes but it was enough time to have a baby! I don’t think I’d go back to EA story progression now, nothing ever happened that I didn’t control.
When it comes to story based play and creating my own storylines to enjoy what happens and not interfere, I like to feed into what the game gives me. An example being from my latest story thanks to the mod Nancy and Geoffrey had another son after Malcolm, Edmond. My sim met him as a teen but later on I saw his name had changed from Landgraab to Alto. Knowing the families’ vicious rivalries I couldn’t believe he would marry into the family who were his parents’ sworn enemies. So I considered the lore and decided it must have been because Malcolm was named the heir to their fortune that he “switched sides” and married the enemy’s daughter. Since then he’s been divorced because she’s married Alexander Goth and I haven’t decided what I’m doing with that yet :joy:
I hope this helped anyway! Feel free to ask questions and I’ll try to help where I can :blush:
I’ve always been invested in a good storyline and write stories of my games on the odd occasion but could never get far with a legacy because I would make my sims too skilled and they’d be too rich so it would get boring. When it comes to townies, I’ve been playing since the original Sims so I’ve kept up to date and invested in the lore that spans across each iteration. I’d say Sims 2 is where the bulk of Sims 3 lore really comes from, so you can look up things like Sims wiki where it contains the lore for each Sim and will go back as far as possible not just within the realms of Sims 3.
For me I like to recreate previous games or play Sims 3 until I reach the timeline of Sims 2 because it is set much earlier on. I once played a rotation of the Goths, Bachelors, Landgraabs and Altos in Sunset Valley and really enjoyed playing just one sim week in each household and then letting them do what they liked in the other 3 weeks I was with the other households. I think I got to the stage where Cassandra Goth had a great grandchild marrying into the Landgraab family before I got distracted :joy:
What I would say is that Nraas Story Progression mod (including the relationship mod) makes a huge difference to what happens to everyone you aren’t playing. It can be a bit much initially and I definitely took my time deciding what I liked as settings because at one point nobody could stay in a relationship for more than 5 minutes but it was enough time to have a baby! I don’t think I’d go back to EA story progression now, nothing ever happened that I didn’t control.
When it comes to story based play and creating my own storylines to enjoy what happens and not interfere, I like to feed into what the game gives me. An example being from my latest story thanks to the mod Nancy and Geoffrey had another son after Malcolm, Edmond. My sim met him as a teen but later on I saw his name had changed from Landgraab to Alto. Knowing the families’ vicious rivalries I couldn’t believe he would marry into the family who were his parents’ sworn enemies. So I considered the lore and decided it must have been because Malcolm was named the heir to their fortune that he “switched sides” and married the enemy’s daughter. Since then he’s been divorced because she’s married Alexander Goth and I haven’t decided what I’m doing with that yet :joy:
I hope this helped anyway! Feel free to ask questions and I’ll try to help where I can :blush:
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