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The Lynn Legacy
Part 4
I turned on Story Progression after Hunter became a toddler.
Hunter learned to walk, talk, and use the potty. He mastered the Xylophone.
Hunter celebrated a birthday and became a child.
Teri finally mastered handiness. Now they are able to build another story either above or below ground and can build commercial lots.
Here is the new sub-basement.
And the upstairs.
Daniel is working on his gardening skill. He is at level 8 now.
Hunter is singing to his imaginary friend doll. He hasn't built his friendship with his IF up enough yet for the doll to become animated. Hunter has only discovered one potion so far, and it wasn't the one he needs for his IF doll.
EverFresh Delights Supermarket is now open for business.
I decided I should add a few starter homes for those newly found "survivors" to move into.
The new neighborhood:
I built Wilderness Bungalow located on the far right.
The other five houses came from the game. From right to left starting with the house next to Wilderness Bungalow.
Cornucopia:
Oak Grove Bungalow
Ginger:
Super Shack:
Cabin Fever:
3 br-Family Start which was the only house in Glenvale County:
NOTE: I chose not to change the houses to all white, brown, and grey decor. Once Teri reaches level 10 of painting I would have to go and change it all back (she is almost to level 4). Also, I didn't remove the TVs, stereos, and other electronics as they are all learning logic at the moment (Teri is currently in the lead at level 5). I figured as long as my household abided by the rules for recoloring, decorating, and electronics, that should be good enough.
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