Forum Discussion
8 years ago
There continues to be some misunderstanding of how file associations and extensions work here.
When a file appears to be a "type" by way of an icon that means Windows (or the Mac OS) has assigned an auto-launch application to ALL files that have that extension. It does not change the files. No one has "done" anything to them. If the file association looks wrong to us or is just plain silly, it still doesn't matter. The game and other programs read the files just the same as long as they have the correct underlying extension and are really the correct "type" internally.
If you have S3PE, or anything, set for .package files, then that is how ALL .package files will look to the user. The games can still tell the difference. If you want to change the auto-associated program for these files to something else, then you need to a program installed that would, to you, be a better choice. But again, the games don't care, it's all about how the files look to us in Windows Explorer (or the Mac OS Finder) and which application, if any, should launch if one were double-clicked upon.
Changing the actual extension a particular individual file has is not difficult, but why would anyone do that? That will change the nature of the files themselves and the games or intended program that is supposed to use them won't be able to read them if a file that was once really .package is now really .docx, .pdf, or something else. In other words, changing the actual underlying extensions of files often breaks them and makes the files useless. Both Windows and the Mac OS display a warning to this effect if you do try to change a particular file's underlying extension.
To give another example, suppose you have a file whose underlying extension is .xlsx which means the auto-association would typically be Excel (or some other spreadsheet program if installed). Presumably, the file is a spreadsheet internally. If you change the underlying extension to something else, let's say .jpg or .pdf, you can't correctly say look, now it's an image or a PDF file because it's not. The file would become garbage.
When a file appears to be a "type" by way of an icon that means Windows (or the Mac OS) has assigned an auto-launch application to ALL files that have that extension. It does not change the files. No one has "done" anything to them. If the file association looks wrong to us or is just plain silly, it still doesn't matter. The game and other programs read the files just the same as long as they have the correct underlying extension and are really the correct "type" internally.
If you have S3PE, or anything, set for .package files, then that is how ALL .package files will look to the user. The games can still tell the difference. If you want to change the auto-associated program for these files to something else, then you need to a program installed that would, to you, be a better choice. But again, the games don't care, it's all about how the files look to us in Windows Explorer (or the Mac OS Finder) and which application, if any, should launch if one were double-clicked upon.
Changing the actual extension a particular individual file has is not difficult, but why would anyone do that? That will change the nature of the files themselves and the games or intended program that is supposed to use them won't be able to read them if a file that was once really .package is now really .docx, .pdf, or something else. In other words, changing the actual underlying extensions of files often breaks them and makes the files useless. Both Windows and the Mac OS display a warning to this effect if you do try to change a particular file's underlying extension.
To give another example, suppose you have a file whose underlying extension is .xlsx which means the auto-association would typically be Excel (or some other spreadsheet program if installed). Presumably, the file is a spreadsheet internally. If you change the underlying extension to something else, let's say .jpg or .pdf, you can't correctly say look, now it's an image or a PDF file because it's not. The file would become garbage.
About The Sims 3 General Discussion
Connect with fellow Simmers and share your experiences in The Sims 3 official community.6,697 PostsLatest Activity: 5 hours ago
Related Posts
Recent Discussions
- 5 hours ago
- 5 hours ago
- 14 hours ago
- 14 hours ago
- 2 days ago