"igazor;c-16241876" wrote:
"Anthonydyer;c-16241824" wrote:
"Minx11;c-16241739" wrote:
When you reach Level 10 of the Military Career, one 18 hour shift a week (on a Monday of all days) is acceptable and is not at all horrendous working hours.
I always interpreted it as the astronauts being sent to the moon. I would hate those kind of hours too.
I feel bad for our real life astronauts being sent to the moon for months at a time.
Yep. The only problem I have with that shift is that by the time my sims get to Level 10 in that career, it's been a long while though so maybe this isn't true of ones I would have played from earlier in their lives anymore, they are just about elders. It's a very rough shift and difficult to be well rested and prepared for in high enough moods to last quite that long without having to see them crawl home on their hands and knees just in time to pass out altogether from exhaustion.
It's also easy to forget that the shift is coming if you aren't paying close enough attention to the sim in a very large household.
The pay and prestige are pretty high, though. :)
Pfft ... Y'all just haven't figured out how to get ahead in the Sim world.
Take for instance well produced and aged nectar.
Drink a glass of Hot Cherimola (10% cherimola grapes, 30% flame fruit and 60% life fruit ... all at perfect) before work.
You get moodlets "full of life" (+50), "astonishing aroma" (+30), "sugar rush" (+15) and "warm fuzzies" (+15).
Uh, duh ... :/ ... Get liquored up before work for a +110 mood boost ... And get promoted every two days.
It's just like the real world ... When you are too drunk to work ... They promote you to management.
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