"Anthonydyer;c-16262733" wrote:
"igazor;c-16261967" wrote:
The Medical career is overrated. Anyone can play chess (or pretend to) and look up at the sky through a telescope to build up Logic. It takes real skills and finesse to run a consignment cash register. >:)
Lol. That's true. If you've done a shop in TS2, you should know that is a doozy.
I don't like the medical career. They have these 10 hour shifts and are expected to be on call. I'll stick to business. I'm not cut out for the medical field.
I agree that it's a lot of work to advance a sim to level 10 of the medical career. On the other hand, at the top level, the shift is only five hours, four days a week. Aside from the usual work effort options, you can choose to "play golf" and just raise the fun motive. You often have the option to give a health seminar at a rabbithole (something about educating workers on their HMO benefits? The fact that someone actually pays for this could be its own entry here) which lasts for maybe two or three hours and maxes out the job experience bar. So, to recap, your sim gets to work, is asked to hold a 2-hour lecture or conference, then goes back to work just to play golf, and gets a fat raise at the end of the shift.
On second thought, this actually sounds exactly like real life. Never mind.