"igazor;c-16265423" wrote:
(Checks on the title of this thread and looks around for a moment) You guys are correct, the vampires in this game do not act the way they do in "real life."
To be fair though, neither do the witches, werewolves, fairies, genies, planthumans, mermaids, mummies, zombies, aliens, ghosts, simbots, plumbots, and unicorns. The only alternate life state EA got right was imaginary friend, that's exactly how they work. >:) :p
Oh come on @igazor, you're being totally unfair, accusing all those perfectly acceptable alternative lifestates of being imaginary. I mean, I personally know a couple of witches and a few (self-identified) fairies. Biting doesn't work, but the wrong meds can make just about anyone into a zombie for a night. And the right ones can plant a human on the couch for what seems like a lifetime. You're probably friends with some genius programmer/mad scientist who's making a plumbot or two in his/her spare time; I'm sure the simbots will follow shortly. Anybody who watches professional basketball sees unicorns on a regular basis, although they do tend to run on two feet. I knew a girl in high school who didn't identify as a vampire, but she was super pale, never did anything outside, liked to brood and write for litmag, and was weirdly into biting. (The boys were all terrified of her.) I personally have never seen a werewolf in action, but every once in a while I meet a particularly hairy guy and I wonder... never mind.
On second thought, maybe your scoffing is just an underhanded attempt to throw us off your scent. We all know that genies have almost limitless powers, and yet most of us naïvely just wished for someone to fix our game. And then you appeared out of the ether, and suddenly, like magic, our wishes were granted. Don't think I can't see what you're doing.
Of course, if I wished for a long life you'd probably just make my
game last twice as long as it would have otherwise. Hmmph.