texansky
2 years agoRising Traveler
Sims Not Using Road
In Alryne Valley, my custom world, Sims taking the car cut cross-country from the dead end to another road as it eliminates part of the trip and is more efficient.
Carpools and taxis pick up and drop off at the house just fine. I just added the school, so I don't know what the school bus does yet.
I want my Sims to use the road in front of their home for all travel. Is there something I can change in CAW to force them to use the road from their house?
In this image, the red line shows the path that the Sims take to get into the car on the other road.
https://texansky.files.wordpress.com/2023/05/alryne_court_routing.jpg
This image shows the roads around the dead end so you can see the distances. The road going off the screen at the top left goes to the military base, science facility, junkyard, and fishing spot.
https://texansky.files.wordpress.com/2023/05/alryne_court_routing2.jpg
Carpools and taxis pick up and drop off at the house just fine. I just added the school, so I don't know what the school bus does yet.
I want my Sims to use the road in front of their home for all travel. Is there something I can change in CAW to force them to use the road from their house?
In this image, the red line shows the path that the Sims take to get into the car on the other road.
https://texansky.files.wordpress.com/2023/05/alryne_court_routing.jpg
This image shows the roads around the dead end so you can see the distances. The road going off the screen at the top left goes to the military base, science facility, junkyard, and fishing spot.
https://texansky.files.wordpress.com/2023/05/alryne_court_routing2.jpg