bekkasan wrote:
Wow, lots of lovely info about mods. I just started using mods a few months ago. I was stubborn and thought EA should fix their own problems! DUH! I started with Relativity from Nrass. I added one at a time and would wait several days between so I could be sure of effects from them. Some of the larger mods, Story Progression have a learning curve and am still trying to figure out the castes. I don't have all of Nrass's....yet. :lol: I don't use error trap and debugger or any core mod because of the warnings with them, and I'm just not computer savvy enuff to fix broken stuff if it happens. I would just have to start from scratch. :roll: I do have one other mod and that is the no-limo mod which is critical if you want to play in the Showtime world as it stops the limo over production.
https://nonasims.wordpress.com/tag/no-limo/
AmaraRena....Love your threads. I always learn new things when you start one. :D Shame we don't have a 'follow' button, but, I did bookmark it.
The only core mods at NRaas are Error Trap and Untranslated Key; I'm not sure what the latter does. The main thing with Error Trap is it needs to be updated every time there's a patch, but now that there will be no more patches for Sims 3 (we can assume not at least) it should be okay to install, but a good idea to watch for improvements or changes. I usually try and check the Update History at NRaas once a week which these days seems to be sufficient to pick up any updates. (I got tired of the limo coming to get my high-celebrity Sim when I wanted her to drive her own car, so I got the no-limo mod as well.)