Forum Discussion

NikkeiSimmer's avatar
7 years ago

Town Still Keeps Trying to Populate with Emigration/Immigration OFF.

Even when I shut off my population controls...

1) Setting my General>Options:Lots>Emigration/Immigration Ratio to 99% (that makes it so that no-one should be able to immigrate in unless they're stinkin' rich) Their Net Equity ratio should be so bad that no-one should be able to emigrate (if they're already here - just waiting for the Watcher to off them)
https://2.bp.blogspot.com/-6VGYi6HfMjA/W-9pbwAaLJI/AAAAAAAAa8o/A3mZIerUd-0y3vcUTgjbe2cEx9bx9q5CgCLcBGAs/s1600/Immigration1.png

2)Set all immigrant chances to 0%.
3) Immigration Gauge is set at 5000 to supposedly keep the pressure high so that no sims should immigrate in without that pressure being reached because unfortunately, 0 to disable immigration doesn't work.
https://4.bp.blogspot.com/-zdC6tfkin6U/W-9pjqKDVZI/AAAAAAAAa8w/5oUL0JP42p0jwdJjC9ADYe2v4Tda4ogywCLcBGAs/s1600/Immigration2.png
https://3.bp.blogspot.com/--dQfuXYG-_c/W-9tuZfcejI/AAAAAAAAa9Y/6rjwQf4N33cIDn2uMbdglowROIoOdFyEACLcBGAs/s1600/Immigration3.png

3)Register>Allow Immigration>False
https://2.bp.blogspot.com/-7fOb6YWL7JE/W-9qdH1k-bI/AAAAAAAAa9A/xpOIRBDBGOUfe9WxBdIjv6Vdkck3yOpIACLcBGAs/s1600/Immigration4.png

Yet the second I go into NRAAS>MC>Totally Annihilate...I get this:

https://1.bp.blogspot.com/-_xLfGktOVBQ/W-9sHP4K3YI/AAAAAAAAa9M/gBBlBjFEfzMrRkp8NAieO90Dxk1onyiMACLcBGAs/s1600/Immigration5.png
NOW...I have to (laughs crazily) KILL THEM AGAIN!!!

C'mon, NRAAS, please, will you allow me to have my exclusive ghost town? DARN IT!!!! Really, it's chock full of radiation and fallout. You really don't want to move there.

21 Replies

  • This is a very well-documented setup, and it’s clear you’ve applied all the appropriate controls to restrict immigration. Under normal conditions, with emigration/immigration ratios set to extreme limits, immigrant chances at 0%, and Register immigration disabled, the system should not be generating new Sims.

    The behavior you’re experiencing suggests that there may be an underlying override—possibly from Story Progression, another NRaas module, or a residual game mechanic that continues to trigger population balancing despite your restrictions. In some cases, the game attempts to maintain a minimum population level, which can lead to unexpected immigration even when settings indicate otherwise.

    You may want to review additional modules or hidden settings that could be influencing population mechanics, as well as ensure all configurations are consistently applied across the system.

    Interestingly, this kind of situation reflects real-world systems as well, where even strict controls and policies don’t always produce the expected outcomes due to complexity and overlapping rules. This is why many individuals prefer guidance from experienced professionals, such as Immigration consultants Edmonton, who understand how to navigate complex frameworks effectively. Resources like https://migratelinkimmigration.com/ can provide structured support in managing such challenges.

    Overall, your approach is technically sound, and the issue likely lies in a deeper system interaction rather than a misconfiguration on your part.

Featured Places

Node avatar for The Sims 3 General Discussion

The Sims 3 General Discussion

Connect with fellow Simmers and share your experiences in The Sims 3 official community.Latest Activity: 4 hours ago
6,419 Posts