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301624037's avatar
8 years ago

TRAVELER MOD QUESTIONs

First some details in case some of it is relevant for my questions:
I started two new saves. One in Midnight Hollow. The other in an empty world of Appaloosa Plains (note: this was downloaded as a stand alone world-not a save, without the need to have Pets installed). I edited some stuff (population mostly) in both saves.
After that, I copied the .nhd file of MH to the AP save folder, of course not while in game. Then, some of the sims from AP traveled to MH. then I switched to another household inside MH, before the original travelers had a chance to return home. The deadline to return home past and they all stayed in MH, as I wanted.
Basically I want to play this save "rotationally" by switching between these two worlds.
Now I have two problems:
1 - at certain point I noticed (don't know exactly when this occurred) -that the family relashionships (=the relatives in the other world, the ones in grey) do not appear anymore in the relashionship panel. However the family tree is complete. I checked this with few sims that have relatives in the other world.
2 - When trying to travel from MH to AP it gives me two options: Appaloosa Plains and Appaloosa Plains {1}. In both cases it brings me to an empty world... like a new save and not like the connected world...

What can I do now? Could someone please explain to me if I did something wrong and how to correct it? (I have a backup of the saves).
Can I have simple instructions on how to perform correctly the save/save as+ the rent stuff every time I travel? I'm a little confused...

Thanks in advanced for any help!
(I just hope my simmies are not stuck in any kind of sim-oblivion... :) )

22 Replies

  • "igazor;c-16480782" wrote:
    Have to admit that I have never traveled with more than 7 sims so I never even thought to ask about that. But if the block is on moving with a controllable household of that size, it sounds like you do not have NRaas Mover in play or it isn't working as expected. The mod is supposed unlock moves and splits with, into, and out of overstuffed households. Allow Greater Than Eight > True is a default setting for Mover. Or it's possible that Mover just doesn't work with vacation homes, but I've never seen that reported before.


    I've relocated households way over 8 via Traveler and have had no problems moving them into vacation homes, with Mover installed. Mover works fine in vacation worlds in my experience.

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