"puzzlezaddict;c-17236293" wrote:
Sure, why not.
Mine: It's way too easy to make money. The only way to be poor is to have no job and pursue no skills, pretty much forever. There's no way at all to be middle-class unless you manufacture one with cheats and/or artificially calibrated mod settings. It's pretty annoying, to be honest.
Playing the Pinstar 10 gen legacy, I was able to start out with barely 1000SS to first Sim's name. When the family started getting super rich, I used 3/4 of their SS to rebuild their house. Then when they started getting super rich again, I bought expensive cars, started purchasing all the property in the city and yet after 5 generations, they are still pretty rich.
BUT, I don't consider that a problem. I don't care that they are super rich. It's nice to worry about other things instead of money. So I agree with you it's easy to make money but I disagree that it's annoying. :D
"DillynJames;c-17237498" wrote:
My unpopular opinion: I find sims being with just one other sim in their lifetime boring. My Sims almost never marry their first boyfriend or girlfriend. They usually get married two or three times, too.
My play style is exactly the opposite. I hate it when I've paired up my Sims and for whatever reason, it doesn't work out and I have to choose another one for them. Once in TS2, I was TRYING to let my Sims be who they wanted to be. My super jock kissed another woman in the front yard of his house while his wife was standing there. She was furious. I let my Sims divorce (first time I have EVER done that before or since). He lived alone for a long time and eventually, many years later, the wife stopped by. I let them interact and she ended up moving back in with him and they live happily ever after until their deaths.
"DeafSimmer;c-17240436" wrote:
Unpopular opinion: Whenever my female sims have a baby and are raising their toddlers, I usually have them stay home while their spouses go to work.
Truthfully, I'm the same way. I'm older and when I was a small kid, that's usually the way it was. It had just started changing a bit as I was growing up and my mom did work from the time I was around 3. In TS (all of them) I lean towards having the mom stay home and have a career doing something at home to make money and send dad off to work. But I try to play against that sometimes, especially playing legacy where I have a houseful of people who can care for the kids. I once had a mom be a private detective which was interesting, and the grandparents basically raised the kids.
"mw1525;c-17244045" wrote:
I don't dislike the paparazzi either. I have my celebrity Sims talk with them (after all, they're just doing their job). I do absolutely hate the part of the celebrity system which creates slanderous rumors. The friendship loss penalty is too high for the event no matter what was said.
I agree with this. In fact, one of my current Sims is TRYING to be a celebrity. But her husband was rumored to have been cheating, which totally wasn't true. I didn't think that was fair due to relationship hits.
"ItsJanier;c-17249286" wrote:
Unpopular opinion #3
I love those so called "bad traits" (grumpy, evil, hates outdoor, loser, clumsy, absent-minded, coward, hot-headed etc). I think those add extra challenge and character to the Sims. Most of my Sims have at least one "bad trait" so they don't seem too perfect. I mean even Bree Van De Kamp has her flaws.
I tend to agree with this mainly because when I played TS2 and create each and every Sim in my custom city, my Sims all ended up being exactly the same. I would choose traits that I liked. Pinstars 10 gen challenge has forced me to let go of that and randomize the traits. The result is hilarious things I would have never seen before. I'm not a fan of a grandmother stealing the baby's candy but the first time it happened I was like "grandma! What the heck are you doing?!". I do have to keep an eye on my romantic Sims because they tend to flirt with the help and I just won't have that. It's amusing that they try.
"AbellaKellaher;c-17252170" wrote:
Unpopular Opinion #1
I hardly ever have a maid service. That does not mean that I always have my sims clean up after themselves, especially food, either. Most of the time I just drag and drop those items for them, be it back into the fridge for leftovers or into the garbage. All plumbing is upgraded to self cleaning rather than unbreakable (I usually buy the unbreakable ones anyway and if not any plumbing that is repaired by a sim that's repaired 10 or more plumbing objects that thing will never break again anyway.)
It's one of the very first things I do (same with TS2). And as soon as the family can afford it, I get them a live-in butler. I hate cleaning in RL so maybe that has something to do with it.
"thebriamon;c-17261314" wrote:
1. I hate building. I hate it. Sometimes I download lots for my sims, but when pressed to actually make something, my houses are the most boring, square little things. I decided to just go with this recently when populating a custom world that needed more low end housing, and just made a very boring home, and set up a whole street of them and decided I'd call it government housing. Boom! now I have 16 more cheap 10 x 15 lots for my sims to live in.
2. It actually seems to me that most of the people I talk to like to have epic age spans on no aging at all, and I'm so bored by that. Even when I make my own simself and my husband, we are on a normal lifespan. I play rotationally, thanks to NRAAS mods, and so I feel like I get pleeeeenty of time with each sim. Part of the fun for me is watching my whole neighborhood grow and age. I usually populate with my own sims and I like to see who marries whom and whatnot.
I totally agree on building. I totally suck at it SO bad. My houses from the beginning of the series was always square boxes. Then I asked for help here as I needed a proper huge house for my generation family that was at 5 gens. Someone sent me a link to a page that has incredible houses with pictures taken looking down at the actual floor plan. It took me literally RL months to do it but I built an incredible house for my family. It's always an on-going process - last time I played they finally got a pool - but It's a house I will likely keep for the duration that I play this challenge.
I'm not a fan at all of epic life spans. I like regular similar to RL life spans. I keep track of their age at death and even engrave it on their tombstone.
"ingridmf;c-17265816" wrote:
Unpopular opinion : I never really understood the appeal of Legacy-type gameplay. I usually play 2 generations max, mostly because I use a long lifespan, and sometimes even turn aging off to max everything with my sim.
But as soon as I re-install TS3, I'm giving it a chance and starting my first Legacy :D
The legacy challenge is what got me playing TS3. It has added so much variety to my game and given me something to achieve. I use a spreadsheet I found to keep track of everyone and "the points". Because I am forced to randomize my Sims' traits, it's shown me things I would never have seen. I encourage you to give it a try. And definitely use normal aging so you aren't overloaded with Sims quickly. Plus the mourning is part of it. I created a graveyard for all my legacy Sims to eventually end up in.
Unpopular opinion about TS3: I really don't like that I can't control the other families in the neighborhood. I mean I LIKE the "open world" concept and it's fun to be able to follow my Sims around when they do their thing. But I'm a HUGE fan of TS2 and when I first got TS3 and found out I had no control, I quit playing it almost immediately. I really didn't pick it up again until a couple of years ago. The legacy challenge helped me find a reason to play.
Unpopular opinion about TS3 #2: I think the vanilla game is just fine without mods. In fact, I'm an anti-modder for many reasons but respect that others won't play UNLESS they mod the game. I have exactly one mod on my TS2 game: I fixed it so friends aren't required to progress in a career. But I am considering looking into the mod to be able to play rotationally. Feeling nervous about the complexity but eager to enjoy TS3 for the same reason I love TS2.