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quixotictiger
8 years agoNew Spectator
I think I’d have to say that the objects I value most in The Sims are the ones used to craft or create other useful/unique items in game.
The WA nectar-making machine is probably my overall favorite of this type. There’s something very satisfying about being able to create and name the various nectars created from the produce my Sims have grown and harvested. I also like that you can apply different upgrades to get a greater quantity or a better quality of nectar. And then there are many options for the final product too: you can drink the fruits of your labor, store your nectars in the basement to increase their value, sell/consign the surplus, use the bottles for display clutter around your home or gift them to other Sims... there’s a lot of gameplay to be had in this one object! The animations are also entertaining—especially slipping and falling while squishing fruits. :lol:
I also love the AMB workbench. Fun animations (and the chance of starting on fire, lol), widgets for selling or displaying, and crafting functional objects like the harvester, driller and the time machine make this another really great object. I’m fairly obsessed with the canning station from the store too, even more so after I began using Butterbot’s canning overhaul mod (more food options, and the ability to make CAStable candles using beeswax is a great addition). The AMB sculpting station, the drafting table and the store’s glassblowing station get frequent use in my games also, along with simpler items like basic easels and Uni sketchpads, as they all are useful for creating a variety of new objects to display or sell. And the store’s toy machine is nice to have for households with a lot of kids—which is nearly all of mine! :blush: :lol:
I would’ve loved if even more objects like this had been added. I still enjoy the sewing machine, pottery wheel and flower arranging station when I play TS2, and wish they could have been a part of TS3 as well.
The WA nectar-making machine is probably my overall favorite of this type. There’s something very satisfying about being able to create and name the various nectars created from the produce my Sims have grown and harvested. I also like that you can apply different upgrades to get a greater quantity or a better quality of nectar. And then there are many options for the final product too: you can drink the fruits of your labor, store your nectars in the basement to increase their value, sell/consign the surplus, use the bottles for display clutter around your home or gift them to other Sims... there’s a lot of gameplay to be had in this one object! The animations are also entertaining—especially slipping and falling while squishing fruits. :lol:
I also love the AMB workbench. Fun animations (and the chance of starting on fire, lol), widgets for selling or displaying, and crafting functional objects like the harvester, driller and the time machine make this another really great object. I’m fairly obsessed with the canning station from the store too, even more so after I began using Butterbot’s canning overhaul mod (more food options, and the ability to make CAStable candles using beeswax is a great addition). The AMB sculpting station, the drafting table and the store’s glassblowing station get frequent use in my games also, along with simpler items like basic easels and Uni sketchpads, as they all are useful for creating a variety of new objects to display or sell. And the store’s toy machine is nice to have for households with a lot of kids—which is nearly all of mine! :blush: :lol:
I would’ve loved if even more objects like this had been added. I still enjoy the sewing machine, pottery wheel and flower arranging station when I play TS2, and wish they could have been a part of TS3 as well.
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