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7 years ago
I found that playing my game heavily Modded and having story progression tuned to run like the TS2 story progression in an open world with my games being in empty custom worlds with mostly manual mode story progression and the town population growing slowly made it far more stable.I found that the EA bugfest led to a lot of Error 12's and crashes in overpopulated towns and schools got overcrowded a lot which is also why I started playing with both NRaas Mods and awesomemod to disable the automated school assignments which led to overcrowded schools.I play my entire town rotationally like it's an open world Sims 2 game and let story progression take care of inactives because time still passes even for inactives.I do use the NRaas Mod version of story progression insead of that train wreck known as the EA bugfest and also Modded out another train wreck know as automated school assignments which are also game-breaking.
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