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Other: I play a long lasting town of Sims I have created that never age. Many townies have been deleted in this particular town. Aging off. No challenges. No legacies. No generations. No dying.
I also play other towns/worlds with the use of some Sims I created, plus townies that exist because I haven't deleted them, but again, no aging.- I play the town. I love watching the chain reactions set off with story progression, and I tend to get bored fast, if I spend too much time in one household.
- SimplyJen8 years agoSeasoned AceIn the last couple of years, I've been focusing on legacy style challenges.
- I love playing legacies. :) Haven't made it past a 3rd generation yet though!
- graceymanors8 years agoLegendI said other cause I don't know what you would call it.
For example, I created Michael De Santa, and I'm currently playing Roaring Heights as if its Los Santos, and what Michael would do if he was a sim.changed it up a bit to fit my playing needs.I also am doing a haunted mansion playthrough.Not really stories, cause I'm not writing.Kind of hard to explain. - barisaxy8 years agoNew AceI pretty much do the last two. I like to start single Sim households to experience different features and worlds of the game. When I get to the point that the original Sim is a grandparent I tend to feel overwhelmed, mainly because I only like to play with a small number of Sims. I also don't like letting Sims actually die, nor do I like leaving them to the AI to allow me to play the children/grandchildren alone, so long runs with several generations just doesn't really work with my playstyle even though I think it's really cool and would like to break the mold. It just never happens.
- Jaline338 years agoNew HotshotI like to rotate through many different households in each world. I have extensive notes for all my families in all of my worlds - and it's one of the things I miss most in TS4 - there just isn't enough variety; not enough worlds.
I find rotating in TS3 very easy. When I start a rotation, I have the game set so everyone ages along with that first family. I will play several days (5 or 6) and the whole world ages together. Then, as soon as I move to the second family, rotation for the world is shut off and it stays off until I have played each household and return to the first one, where I once again turn aging on for the whole world for another 5 or 6 days.
When I get tired of playing that world, I put a marker in my notes showing where I left off and move to another world where I do the same thing but with different families and a different atmosphere (of course). - quixotictiger8 years agoNew SpectatorI’ve tried most of these, but found I prefer multi-generational games involving the whole town. Although my towns are smaller CC worlds with fewer total households, otherwise I’d never progress. If I’m playing in a large world, then it’s still multi-generational play but with a single household.
- I'm a combination of a few of those. I create a lot of Sims to populate my towns. I'll play one household for a while, seeing where it goes. After a while, I'll switch to another household I'd created to populate the town with and see where it goes. Once I get a town all made over and to a point I'm happy with it, I'll clone it a couple of times to see how it evolves differently. My Wife also plays my cloned towns.
- Magdaleena968 years agoSeasoned AceI've made it to generation 5 (on Long lifespan, 190 days), and Sunset Valley has become a mess; the house won't even show up in the thumbnail and I have no idea how to fix it, haha. The save takes forever to boot up at this point. Rest in pieces.
Another playstyle I enjoy is creating my existing OCs as sims, and plopping them all into the same town. Aging is turned off. I switch between households when I feel like it. It's like one big crossover.
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