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- Destiny and chance decide the faith of my sims. I let them age and die. I won't kill them for fun, but I won't save them from their own mistakes, especially if it makes up for good storytelling. I do, however, feel all happy when their life goes well and sad when bad luck strikes them. Overall, I try to be fair.
- I let my sims age and die but their lives are blessed with perfect partners and children who behave. I try to meet most of their wishes, food is nearly always of perfect quality and positive moodlets are the order of the day ;) Townies are also "perfect" so drama and conflict are extremely rare.
This isn't realistic at all but I don't play for realism. My only interest is in genetics and happy families :) - Other
A beautiful genetics Utopia Overlord where everybody has beautiful babies.The town was once a empty wasteland and tourism was at a all time low causing jobs to pack up and leave.Then one day a new myserious Mayor was hired and around that same time there were strange mysterious disappearances of the locals and after banks closing on their homes new townies took their places.Word spread to surrounding Counties about the "Land of Beautiful People" and sims from everywhere flocked to see the strange phenomenon.The schools were all filled with fashion forward pageant ready teens the soccer moms seemed to be replaced with swimwear models. - Bettyboop55New SpectatorQualified benevolent :) I like to be in control but am happy to accommodate my sims wishes where I can. My sims do have high free will because I don't want sims just standing around awaiting instruction. Obviously this can cause conflict between my wishes and theirs with it occasionally making me reconsider the way I want the story to unfold. Not with major things like life partners and careers. Letting sims choose those for themselves in a receipe for disaster in my experience. So I once designed a houseboat with bright orange kitchen walls, my sim hated it but it was a case of tough luck because I liked it very much :D :D
One thing I can't understand and don't have within my game is cruelty to sims. I have lost one or two sims due to accidents but have never deliberately harmed a sim. Perhaps it is because I do grow rather attached to my families. I am also a real fan of happy endings :) - Neutral, but with a benevolent leaning. I don't interfere with random chance no matter how miserable it makes my sims, but I generally guide them along a path that keeps them very happy and satisfied. All the trappings of being benevolent, short of interfering with random bad-stuff. Have to admit I rather enjoy when any random things happen, which is the main reason I felt I needed to make my vote "neutral".
- NikkeiSimmerRising AdventurerI tend to lean towards "Evil". Why?
Electrocuting sims.
https://1.bp.blogspot.com/-AjyMOte7Rsg/Wwid73iEXnI/AAAAAAAASkY/nJuWGAlJe_E1WC-DwlaQRyVwmlIjtT-SQCLcBGAs/s1600/Screenshot-112.jpg
Fun with det packs
https://1.bp.blogspot.com/-TMUSAgZ4Wd8/WUrizE6MBVI/AAAAAAAAJt8/6xKJJk41hTUSkE6a9kxqB9MoaihqHoUoQCLcBGAs/s1600/Screenshot-25.jpg
Dropping meteors on unsuspecting sims
https://1.bp.blogspot.com/-TTnO47Kw3N8/WsUoZHZKkVI/AAAAAAAAORI/9EFW-3k-keAD5DrCjv-qAl3jX8hXmAvTwCLcBGAs/s1600/Screenshot-113.jpg
https://2.bp.blogspot.com/-U72u2MXBzeo/WsUmkzyUTfI/AAAAAAAAOQA/CXVo7bIHztc4vi51NIw3t6FijRubMc5BgCLcBGAs/s1600/Screenshot-81.jpg
Roasting sims
https://1.bp.blogspot.com/-8BZtxVTAo9k/W9Jc0WsmyDI/AAAAAAAAZvE/GGn5J1DWOC4N_Y5Z0cfewG6w_rFYX6YrgCLcBGAs/s1600/Screenshot-15.jpg
oh...and every so often, I nuke Sunset Valley. (No...that's not a euphemism)
https://2.bp.blogspot.com/-VCN3xwoaKYQ/W9eZgfos2NI/AAAAAAAAZ7k/T1IJf-T17YITQPedmtCB_Gr2Z7Rnq3W6ACLcBGAs/s1600/Screenshot-127_nuke2.jpg
https://1.bp.blogspot.com/-BOO7QaBgxys/W--YeyiVBPI/AAAAAAAAa9w/ajxKVTSTAJwNgDfJdBSuibemMb180dMSgCLcBGAs/s1600/NuclearWinter1.jpg
https://2.bp.blogspot.com/-_cgHk22_JOk/W-_A6TdemYI/AAAAAAAAbA4/Z45EYNFXs4YME-FWHXfzURGLxAd3Tzt5wCLcBGAs/s1600/Screenshot-6.jpg
It's Christmas at ground zero
The button has been pressed
The radio just let us know
That this is not a test ~ Weird Al Yankovic :mrgreen:
Yeah, I think "evil" covers it. - I am the Watcher... B)
- I love to manage my entire town and even play rotationally like it's an open world Sims 2 game starting with empty towns and slowly building them from the gound up over time.I do sometime see a need to kill off elders if one has lived far too long and there's too many of them filling the town up while sims are wanting to start having babies.I might kill sims off for a story though mostly I'll also save some from mistakes that might've killed them if they weren't supposed to die yet.
- I never hurt or kill Sims for fun. I try to grant the wishes they roll and just make their lives as comfortable as possible. I would be absolutely devastated if I was to lose any of my Sims. But at the same time, I try and let whatever happens, happen. And I'm certainly not above laughing at my Sims' reactions to things like...
Getting bitten by a vampire:
https://i.imgur.com/mmZTqr5.jpg
Failing at slam-dunking:
https://i.imgur.com/59Xp7H0.gif
Another Sim refusing to offer a drink:
https://i.imgur.com/GfsA4nX.jpg
Getting kicked in the face when sparring:
https://i.imgur.com/vRzbTUV.jpg
And burning food:
https://i.imgur.com/tAbczGn.jpg
Notice that a certain red-haired Sim pops up more often? Well, he's my favourite. Confusing much? :tongue: - I'm nice to the sims I like, but don't pay much attention to sims I don't. If I don't like a child for example I will just delete him, or build a cell and keep him there forever until I get tired and kill him (or feed him to cowplant). I also like to build huge mazes with a single hamburger in the middle of the maze, and have like 10 sims compete for it, the winning sim survives and I motherlode him. I usually motherlode my favorites and even increase their lifespans.
I think I'm pretty benevolent actually, I want to change my answer.
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