Forum Discussion
- graceymanorsNew HotshotI like to play two types of worlds:
Large world that has a bustling downtown and on the outskirts a quiet suburb; that way my sims can live in a quiet neighborhood, but can go out on the town for bars and such.
And the other is small rural or foresty type of world where everyone knows each other's names. - Rflong7New VanguardI like a word with everything I can fit.
It has to look good and run well with a good layout.
If it will be your first world, maybe just a medium world which You like and runs well will be the best to aim for.
. - graceymanorsNew Hotshot@AbellaKellaher
Aw, I'm glad you find my play style helpful.
For me, I like to have the world with a variety of homes, some starters, some mid range and some luxury,
I even like to have a few farms in there as well.I prefer a world to be play ready, with most lots finished, but don't mind
adding a few lots myself that I've downloaded.I like cozy lived in feeling to homes, but if that means making a stove not be able to use then I rather have function(so I don't have constant stuck sims) - graceymanorsNew Hotshothttps://scontent-mia3-2.xx.fbcdn.net/v/t1.0-9/68752586_354978715426387_6373414769260494848_o.jpg?_nc_cat=104&_nc_oc=AQmTfBzwFX0lpig5lg-duSuPcwaCWBFSzDsrcSR_WauTsbAkclQMEub5FZ2SazoZieo&_nc_ht=scontent-mia3-2.xx&oh=42466e660ee856a2cbeb0d384486194a&oe=5DE67CCB
For example: Everything Island: Bustling downtown
https://scontent-mia3-2.xx.fbcdn.net/v/t1.0-9/67813786_354978705426388_2994382968920735744_o.jpg?_nc_cat=108&_nc_oc=AQmrje3_5THVe5albWwLmr0KMOhyEVWpMdul4U5j_mCpeOJIKcvih6cif8oSV_2RO1w&_nc_ht=scontent-mia3-2.xx&oh=8e5f577936d92271f5672fc3aee98fae&oe=5E142CC5
With quiet suburbs on the outskirts.
I like when my sim has to drive across town to work; because it reminds me of home. - I like it when people put normal lot sizes, so you can place the size lots that are in edit world. But some put odd size lots and you can't place normal lot things in it. like 39x40, well most commercial lots are 40x40 there are no commercial lots 39x40.
- graceymanorsNew Hotshot@Evalen
If you're not against mods, there's a mod that allows you to place the odd sizes
http://modthesims.info/d/471164/add-any-lot-size-edited-01-16-2014.html
I found a lot of worlds I liked had weird sizes, so I gave this a try. - @GraceyManor I don't use mods, but thank you for responding.
- graceymanorsNew Hotshot@Evalen
Sure.I'm afraid there's no fix for it then.Wish EA would have included the odd lot sizes, even their own worlds have them. - I like world with a theme, and ones with careful detail put in. I am a fantasy player personally, and while it can be fun to have witches and vampires running amok in a modern city, I don't personally like it.
I prefer more fantasy themed worlds, so that my fantasy play style doesn't seem to conflict. The crazier the better. I build worlds of my own and they can be a little weird. But playing witches especially often, I've started making my personal populations leaning more towards Victorian era all the way to medieval periods. I've slowly been amassing CC to reflect these time periods, and most sims I make now are dressed this way.
I also tend to love worlds that are JAM PACKED with lots and fun things to do. I want a lot for EVERYTHING. From the sky diving center to the bot arena, to the local grocery. As far as expansions go, I bought all the sims 3 content available on steam a couple years ago, so I tend to prefer worlds that lean in the direction of accommodating that.
However, being a builder doing a large world and having to build all these things, I can say it's a huge headache, and I don't think I'll ever make one quite as large scale as my current project. I'm actually resorting to using the room hider debug item so I have less that needs to be built.
I also prefer populated worlds, especially if they have a healthy population (Another reason I just need tons of lots, lots of people make the world more immersive!). If a world comes with its own population I am usually a really happy camper.
As for landscaping, forests and mountains. Rivers are REALLY fun in CAW in my opinion, so almost all worlds I've made have one. Get creative with them!
Other important details are "good" and "bad" areas. Like you might have the up scale large lots, or the large apartment complexes, and then tiny lots crammed together (lots should have 2 grid tiles width between them for routing). Also establishing an architectural style for the area, it can be anything that pulls the buildings together, like a certain type of roofing or wall style.
Best advice I can give, build a small world first to familiarize yourself, it can even be just a test size version of a world you want to build. Second (or maybe truly best) advice I can give is have a strong concept going in. I find that my free hand projects are almost never finished, but the projects I'm really passionate about and have a strong sense of concept on have the most success in terms of completion. - I prefer medium to small worlds as my puter does not play large worlds well. I also prefer that the premade lots not be jammed packed with stuff because that will just bog the world down to the point my puter won't play it. I can add stuff I need if you leave room as the creator. :smiley: I also like empty lots of varying size so I can add things I've made over the years. I would also say use mostly base game stuff or just a few ep's in creating the world since the more you pull from the store EIG will get very cranky. Keep a record of what you use that might be store or special SP or EP items so you can list on a thread for those interested in you world. Somethings the game can replace with proxies, but not bridges, stuff like that. Plus, not everyone has all the ep's even now. I don't mind a few high rises, but prefer small town atmosphere's as a rule.
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