Forum Discussion
puzzlezaddict
7 years agoHero+
G-sync is a new feature built into monitors that allows the display to sync its frames to what the graphics card is sending it. (Freesync is the same thing, only less expensive, as are all AMD equivalents to Nvidia features.) It can be useful in first-person shooter games, where it smoothes out the visuals, helping get rid of stutter and the occasional screen tears. It's better than the existing tools like vsync, but the same thing can almost always be accomplished with some combination of Nvidia's Control Panel and Inspector or MSI Afterburner.
I'm not sure TS3 would benefit at all from G-sync. The game will produce drops in frame rates all on its own, and nothing the monitor or graphics card does will stop that. Fps drops are responsible for much of the stutter, and the delays in rendering that many people refer to as lag are due to the game engine itself, not the display settings. Screen tearing can almost always be fixed with CP and Inspector, RTSS, and/or playing in windowed (or Windowed Borderless) mode; the computers that are resistant to the usual interventions almost invariably have weak graphics cards, or else a nonstandard monitor setup (i.e. three monitors with different resolutions and cable connectors).
So the answer is: I don't know, but I would guess probably not. I haven't seen any tests (maybe someone else has), and the problems G-sync is supposed to fix can be addressed in other ways. TS3 is nothing like the new games that benefit the most from G-sync, and it will be its usual difficult self no matter how many fancy features your monitor has. I don't think there's any reason to get it.
I'm not sure TS3 would benefit at all from G-sync. The game will produce drops in frame rates all on its own, and nothing the monitor or graphics card does will stop that. Fps drops are responsible for much of the stutter, and the delays in rendering that many people refer to as lag are due to the game engine itself, not the display settings. Screen tearing can almost always be fixed with CP and Inspector, RTSS, and/or playing in windowed (or Windowed Borderless) mode; the computers that are resistant to the usual interventions almost invariably have weak graphics cards, or else a nonstandard monitor setup (i.e. three monitors with different resolutions and cable connectors).
So the answer is: I don't know, but I would guess probably not. I haven't seen any tests (maybe someone else has), and the problems G-sync is supposed to fix can be addressed in other ways. TS3 is nothing like the new games that benefit the most from G-sync, and it will be its usual difficult self no matter how many fancy features your monitor has. I don't think there's any reason to get it.
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